You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Immunity Mafia: Difference between revisions

From MafiaWiki
Jump to navigation Jump to search
m (Immunity mafia moved to Immunity Mafia: Capitalization still matters...)
No edit summary
Line 1: Line 1:
Immunity Mafia is an Open Setup with the following roles:
Immunity Mafia is a 23-player Open Setup featuring two mafia teams of 3 players each, although of the only time it has been run, a modified 20-player setup was used.
*2 {{setuprole|Mafia Hitman|Mafia Hitmen}} (immune to Roleblockers, kills aren't stopped by Doc protects)
 
==Setup==
 
*2 [[Strongman|Strongmen]] (immune to Roleblockers, kills aren't stopped by Doc protects)
*1 {{setuprole|Mafia Goon}}
*1 {{setuprole|Mafia Goon}}
*2 {{setuprole|Ninja|Ninjas}} (cannot be investigated by Watchers or Trackers)
*2 {{setuprole|Ninja|Mafia Ninjas}} (cannot be investigated by Watchers or Trackers)
*1 {{setuprole|Ninja}} goon
*1 {{setuprole|Mafia Goon}}  
*1-2 {{setuprole|Role Blocker|Role Blockers}}
*1-2 {{setuprole|Doctor|Doctors}}
*1-2 {{setuprole|Watcher|Watchers}}
*1-2 {{setuprole|Tracker|Trackers}}
*11 {{setuprole|Townie|Townies}}
*11 {{setuprole|Townie|Townies}}
*1 {{setuprole|Role Blocker|Role Blocker}}
*1 {{setuprole|Doctor|Doctor}}
*1 {{setuprole|Watcher|Watcher}}
*1 {{setuprole|Tracker|Tracker}}
*1 {{setuprole|Role Blocker|Role Blocker}} OR {{setuprole|Doctor|Doctor}} (determined randomly)
*1 {{setuprole|Watcher|Watcher}} OR {{setuprole|Tracker|Tracker}} (determined randomly)
==Mechanics==
*Daystart
*Each mafia team should be given a family name, even if that is just "Strongmen" and "Ninjas". This is for the town to differentiate between the two Goons.
*Mafia Strongmen kills are immune to Roleblockers and Doctors
*Mafia Ninja kills are immune to Trackers and Watchers
==Role PM's==
===<div style="color:red">Mafia Strongman</div>===
* Welcome, [Player Name]. You are a '''Mafia Strongman''', along with your partners, [Player Name] and [Player Name].
'''Abilities:'''
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill. If you perform the kill, it will be immune to Doctors and Roleblockers.
'''Win condition:'''
*You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.
===<div style="color:red">Mafia Goon</div>===
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partners, [Player Name] and [Player Name].
'''Abilities:'''
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
'''Win condition:'''
*You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.
===<div style="color:red">Mafia Ninja</div>===
* Welcome, [Player Name]. You are a '''Mafia Ninja''', along with your partners, [Player Name] and [Player Name].
'''Abilities:'''
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill. If you perform the kill, it will be immune to Trackers and Watchers.
'''Win condition:'''
*You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.
===<div style="color:red">Mafia Goon</div>===
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partners, [Player Name] and [Player Name].
'''Abilities:'''
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
'''Win condition:'''
*You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.
===<div style="color:green">Vanilla Townie</div>===
* Welcome, [Player Name], you are a '''Vanilla Townie'''.
'''Abilities:'''
*Your weapon is your vote, you have no night actions.
'''Win condition:'''
*You win when all threats to the town have been eliminated.
===<div style="color:green">Town Doctor</div>===
* Welcome, [Player Name], you are a '''Town Doctor'''.
'''Abilities:'''
*Each night phase, you may protect a player in the game from one nightkill.
'''Win condition:'''
*You win when all threats to the town have been eliminated.
===<div style="color:green">Town Roleblocker</div>===
* Welcome, [Player Name], you are a '''Town Roleblocker'''.
'''Abilities:'''
*Each night phase, you may block one player from using any actions that they may have.
'''Win condition:'''
*You win when all threats to the town have been eliminated.
===<div style="color:green">Town Tracker</div>===
* Welcome, [Player Name], you are a '''Town Tracker'''.
'''Abilities:'''
*Each night phase, you may choose a player in the game to track. You will see who they target (if anybody).
'''Win condition:'''
*You win when all threats to the town have been eliminated.
===<div style="color:green">Town Watcher</div>===
* Welcome, [Player Name], you are a '''Town Watcher'''.
'''Abilities:'''
*Each night phase, you may choose a player in the game to watch. You will see which players target them (if anybody).
'''Win condition:'''
*You win when all threats to the town have been eliminated.
==History==
*'''{{plink|t|10401|Open 111}}''' - (Abandoned) '''Note:''' this game used a modified 20-player format.
[[Category:Open_Setups]]

Revision as of 22:22, 15 August 2011

Immunity Mafia is a 23-player Open Setup featuring two mafia teams of 3 players each, although of the only time it has been run, a modified 20-player setup was used.

Setup

Mechanics

  • Daystart
  • Each mafia team should be given a family name, even if that is just "Strongmen" and "Ninjas". This is for the town to differentiate between the two Goons.
  • Mafia Strongmen kills are immune to Roleblockers and Doctors
  • Mafia Ninja kills are immune to Trackers and Watchers

Role PM's

Mafia Strongman

  • Welcome, [Player Name]. You are a Mafia Strongman, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill. If you perform the kill, it will be immune to Doctors and Roleblockers.

Win condition:

  • You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.


Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.


Mafia Ninja

  • Welcome, [Player Name]. You are a Mafia Ninja, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill. If you perform the kill, it will be immune to Trackers and Watchers.

Win condition:

  • You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.


Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other mafia team has been eliminated and you control 50% of the town or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Doctor

  • Welcome, [Player Name], you are a Town Doctor.

Abilities:

  • Each night phase, you may protect a player in the game from one nightkill.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Roleblocker

  • Welcome, [Player Name], you are a Town Roleblocker.

Abilities:

  • Each night phase, you may block one player from using any actions that they may have.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Tracker

  • Welcome, [Player Name], you are a Town Tracker.

Abilities:

  • Each night phase, you may choose a player in the game to track. You will see who they target (if anybody).

Win condition:

  • You win when all threats to the town have been eliminated.


Town Watcher

  • Welcome, [Player Name], you are a Town Watcher.

Abilities:

  • Each night phase, you may choose a player in the game to watch. You will see which players target them (if anybody).

Win condition:

  • You win when all threats to the town have been eliminated.

History

  • Open 111 - (Abandoned) Note: this game used a modified 20-player format.