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Immune

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Revision as of 20:03, 25 July 2023 by TemporalLich (talk | contribs) (Created page with "{{role |type= Protective |type2= Passive }} A '''[role]-Immune''', or '''Immune''', player is immune to a specific power role. The specified role will fail if targeting a [role]-Immune player. == Standard version == Immune is a modular role. Immune needs to be linked to a specific role to be usable. For example, Cop-Immune is a valid version of the Immune role, which would cause Cops checking them to return no result. A [role]-Immune player is not cons...")
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Immune
Alias: none
Alignment: any
Role type:
  • Protective
  • Passive
Choice: none

A [role]-Immune, or Immune, player is immune to a specific power role. The specified role will fail if targeting a [role]-Immune player.

Standard version

Immune is a modular role. Immune needs to be linked to a specific role to be usable. For example, Cop-Immune is a valid version of the Immune role, which would cause Cops checking them to return no result. A [role]-Immune player is not considered to have [role] as their base role.

Anyone targeting an Immune player with the role they are immune to will have their action fail, though an action that fails because of Immune can still be seen by action investigative roles like Tracker.

Variations

A modifier can be put in where [role] is, allowing something like Loyal-Immune to be immune to any ability with the Loyal modifier for example.