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== Setup ==
{{Setups
|Title=Gurgi EC8
|Setup Size=Micro
|type=Semi-Open
|Players=8
|Designer=
|Designer2=
|Designer3=
|Notes=
}}


*8 players:
Gurgi EC8 is an 8-player [[Open Setup]] chracterised by the possibility of multiple [[Weak]] [[Cop|Cops]]. As of April 2012, this setup has been deemed unfit to play due to the over-reliance on hypocopping strategies.
*2 Goons
*0-3 Weak Cops
*3-6 Townies


(Day start)
== Notes ==
Weak cop: (12.5%, 37.5%, 37.5%, 12.5%) (Dies upon investigating a goon)


== Setup ==


== Sample Role PMs ==
8 players:
*2 {{setuprole|Mafia Goon|Mafia Goons}}
*3-5 {{setuprole|Townie|Townies}}
*1-3 [[Weak]] {{setuprole|Cop|Cops}}


You are a Mafia Goon!
==Mechanics==
*[[Day start]]
*To randomise the setup, the town is given one Weak Cop. The mod then flips two coins. For each successful result, the mod gives the town an extra Weak Cop.
*Weak Cops die if they target a Mafia Goon.
*The probability of each possible setup is as followed:
*1 Weak Cop: 25%
*2 Weak Cops: 50%
*3 Weak Cops: 25%


Your partner is ******.
==Role PM's==


Each night, one of you may attempt to kill another player in the game by PMing me your target. Make sure to specify who is performing the kill.  
===<div style="color:red">Mafia Goon</div>===
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name].  


As well, each night you may communicate with the other mafia members -here- You may talk in the pregame phase.  
'''Abilities:'''
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
'''Win condition:'''
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.


You win when all non-mafia players are dead and at least one mafia member is still alive, or when nothing can prevent this from happening.


===<div style="color:green">Vanilla Townie</div>===
* Welcome, [Player Name], you are a '''Vanilla Townie'''.


Weak Cop Role PM wrote:  
'''Abilities:'''
You are the Weak Cop. Each Night, you may investigate one player by sending me their name. If the player you target is mafia you will die.
*Your weapon is your vote, you have no night actions.


You win when all mafia are dead and at least one pro-town player is alive.  
'''Win condition:'''
*You win when all threats to the town have been eliminated.




===<div style="color:green">Town Weak Cop</div>===
* Welcome, [Player Name], you are a '''Town Weak Cop'''.


You are a Vanilla Townie!
'''Abilities:'''
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
*You know you are guaranteed to be sane.
*In the event you target a Mafia player, you will instantly die.


You have no abilities at night. All you have is your mind and your vote.  
'''Win condition:'''
*You win when all threats to the town have been eliminated.


You win when all mafia are dead and at least one pro-town player is alive.


Confirm in the thread here:
==History==


[[Category:Open Games]]
{{SetupHistory/Database}}

Latest revision as of 13:26, 9 January 2016

Name:
  • Gurgi EC8
Setup Size:
Players:
  • 8
Setup Type:
Designer:
  • Anonymous

Gurgi EC8 is an 8-player Open Setup chracterised by the possibility of multiple Weak Cops. As of April 2012, this setup has been deemed unfit to play due to the over-reliance on hypocopping strategies.


Setup

8 players:

Mechanics

  • Day start
  • To randomise the setup, the town is given one Weak Cop. The mod then flips two coins. For each successful result, the mod gives the town an extra Weak Cop.
  • Weak Cops die if they target a Mafia Goon.
  • The probability of each possible setup is as followed:
  • 1 Weak Cop: 25%
  • 2 Weak Cops: 50%
  • 3 Weak Cops: 25%

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Weak Cop

  • Welcome, [Player Name], you are a Town Weak Cop.

Abilities:

  • Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
  • You know you are guaranteed to be sane.
  • In the event you target a Mafia player, you will instantly die.

Win condition:

  • You win when all threats to the town have been eliminated.


History

History
Open 112 - (Mafia Win)
Open 215 - (Town Win)
Open 294 - (Town Win)
Open 308 - (Mafia Win)
Open 335 - (Town Win)
Open 362 - (Mafia Win)