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Glimmer of Hope

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Name:
  • Glimmer of Hope
Setup Size:
Players:
  • 12
Setup Type:
Designers:

Glimmer of Hope is a setup that starts with overpowered scum but positive feedback drastically favors the town (hence glimmer of hope).

Setup

Mechanics

  • The Town Exile is revealed as the Town Exile at the start of the game.
  • The Mafia's factional actions depend on M, which is the amount of Mafia Goons and Exiles alive.
    • The Mafia have both a factional nightkill and a factional announcing poison (target will die the next night and will know they are poisoned) if M = 3.
    • The Mafia have a normal factional nightkill if M = 2.
    • The game is nightless if M = 1.
  • The Mafia has daytalk and inherent multitasking.

Role PMs

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: At any time, you may talk with your partner here [Private Topic link].
  • Factional kill: Each night phase, if M is 2 or 3, one of you or your partner may perform the factional kill.
  • Factional poison: Each night phase, if M is 3, one of you or your partner may perform the factional poison, causing that player to be informed that they will die at the end of the next Night.
  • Your presence contributes 1 to M.

Win condition:

  • You win when the Town has been wiped out, or nothing can stop this from occurring.

Town Exile

  • Welcome, [Player Name], you are a Town Exile.

Abilities:

  • Your role card is revealed at the start of the game.
  • Your presence contributes 1 to M.

Win condition:

  • You win when there are no longer any threats to town.

Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • You have no special abilities.

Win condition:

  • You win when there are no longer any threats to town.