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__NOTOC__
{{Setups
|Title=Friends and Enemies and Enemies
|Setup Size=Mini
|Players=12
|Designer=
|Designer2=
|Designer3=
|type=Mini Open
|type2=Multiball
|type3=
|type4=
|type5=
|type6=
|Notes=}}
Friends and Enemies and Enemies is an [[Open Setup]] based on the original [[Friends and Enemies]] setup.
Friends and Enemies and Enemies is an [[Open Setup]] based on the original [[Friends and Enemies]] setup.


==Setup==
==Setup==
Line 7: Line 24:
* 3 {{setuprole|Mason|Masons}}
* 3 {{setuprole|Mason|Masons}}
* 5 {{setuprole|Townie|Townies}}
* 5 {{setuprole|Townie|Townies}}


==Mechanics==
==Mechanics==
*Daystart
*Daystart
*Masons have the ability to talk amongst themself at night
*Masons have the ability to talk amongst themself at night


==Role PM's==
==Role PM's==
Line 53: Line 72:
'''Win condition:'''  
'''Win condition:'''  
*You win when all threats to the town have been eliminated and there is at least one town player alive.
*You win when all threats to the town have been eliminated and there is at least one town player alive.


==History==
==History==


*'''{{plink|t|13310|Open 199}}''' (Town Win)
{{SetupHistory/Database}}
*'''{{plink|t|14821|Open 241}}''' (Town Win)
{{:Friends and Enemies and Enemies/Stats}}
*'''{{plink|t|15289|Open 254}}''' (Mafia Win)
*'''{{plink|t|17264|Open 301}}''' (Town Win)
*'''{{plink|t|21747|Open 392}}''' (Mafia Win)
*'''{{plink|t|28548|Open 499}}''' (Werewolf Win)
[[Category:Mid Open Setups]]

Latest revision as of 23:59, 28 September 2015

Name:
  • Friends and Enemies and Enemies
Setup Size:
Players:
  • 12
Setup Type:
Designer:
  • Anonymous

Friends and Enemies and Enemies is an Open Setup based on the original Friends and Enemies setup.


Setup


Mechanics

  • Daystart
  • Masons have the ability to talk amongst themself at night


Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other scumteam is eliminated and you control 50% of the town or nothing can prevent this from occurring.


Werewolf

  • Welcome, [Player Name]. You are a Werewolf, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other scumteam is eliminated and you control 50% of the town or nothing can prevent this from occurring.


Town Mason

  • Welcome, [Player Name], you are a Town Mason, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • You are confirmed town to your partners, and them to you.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


History

History
Open 78 - (Mafia Win)
Open 199 - (Town Win)
Open 241 - (Town Win)
Open 254 - (Mafia Win)
Open 301 - (Town Win)
Open 392 - (Mafia Win)
Open 499 - (Werewolf Win)
Open 528 - (Town Win)
Open 638 - (Mafia Win)
Open 672 - (Draw)
  • Total Games: 8
  • Town Win: 50%
  • Scum Win: 50%
  • Draw: 0%