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Flag in the Palace

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Revision as of 20:37, 3 March 2016 by PokerFace (talk | contribs)
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Name:
  • Flag in the Palace (FITP)
Setup Size:
Players:
  • ?
Setup Type:
Designer:


Rebels in the Palace is an Open Setup designed by Xylthixlm and taking its name from Assassin in the Palace by Kelly Chen. Its important to note that in AITP the guards and king or kingdom is town. And the assassin is scum. While in RITP the guards and king or kingdom is scum. And the rebels are town


Flag in the Palace is an Open Setup designed by PokerFace. This setup takes RITP and adds the White Flag Mechanic to it. The Kingdom consists of the King and the Guards. If the King dies, the Kingdom loses (Standard royal mafia mechanic). If all Guards die, the Kingdown loses (Scum White Flag). If X+1 Rebels die, the Rebels lose (Town White Flag).


Setup

  • 1 King
  • X Guards
  • 2(X+1) Rebels


Mechanics

  • Nightless
  • Modified White Flag:
    • Town lose if reduced to X+1 members (1/2 their total at game start die)
    • Mafia lose if reduced to just the king or if the king dies because that's how royal mafia normally works


Standard Role PMs

King

You are the King! You win if X+1 Rebels are lynched. You lose if you are lynched. You lose if all Guards are lynched.

Guard

You are one of X Guards to the Magnificent King ____. You win if X+1 Rebels are lynched. You lose if the King is lynched. You lose if all Guards are lynched.

Rebel

You are one of 2(X+1) Rebels. You win when all guards are lynched. You win when the King is lynched. You lose if X+1 Rebels are lynched.


Completed Games

None