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*'''{{plink|t|38068|Open 546}}''' - (Town Win)
*'''{{plink|t|38068|Open 546}}''' - (Town Win)
*'''{{plink|t|50436|Open 556}}''' - (Fire Mafia and Ice Mafia Draw)
*'''{{plink|t|50436|Open 556}}''' - (Fire Mafia and Ice Mafia Draw)
*'''{{plink|t|62638|Open 604}}''' - (In progress)

Revision as of 12:33, 10 July 2015

Name:
  • Fire & Ice
Setup Size:
Players:
  • 13
Setup Type:
Designer:
  • Anonymous

Fire and Ice is an open setup game with 13 players. The number of vanilla town was increased from 7 to 8 in August 2013.


Setup


Mechanics

  • Daystart
  • The nightkill of the Fire Mafia and the Ice Mafia will fail if both groups of mafia target the same person.
  • The Mafia groups are not night kill immune.


Role PM's

Fire Mafia Goon

  • Welcome, [Player Name]. You are a Fire Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other mafia team is eliminated and you control 50% of the town or nothing can prevent this from occurring.


Ice Mafia Goon

  • Welcome, [Player Name]. You are an Ice Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the other mafia team is eliminated and you control 50% of the town or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Doctor

  • Welcome, [Player Name], you are a Town Doctor.

Abilities:

  • Each night phase, you may protect one player in the game from being nightkilled.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


History