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Executive

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Revision as of 05:06, 10 January 2024 by TemporalLich (talk | contribs) (Created page with "{{RolePage | Type = Investigative | Choice = Night | Introduction = An '''Executive''' is an investigative role that determines whether a player has used an active ability, either on the night it is used or on a previous night. | Standard = The Executive investigates a player to see if they have ever used an active ability or not. Only three results can be obtained from this investigation: Negative, Positive, or No Result. This investigation resolves after all othe...")
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Executive
Alias: none
Alignment: any
Role type:
  • Investigative
Choice:
  • Night

An Executive is an investigative role that determines whether a player has used an active ability, either on the night it is used or on a previous night.

Standard version

The Executive investigates a player to see if they have ever used an active ability or not. Only three results can be obtained from this investigation: Negative, Positive, or No Result. This investigation resolves after all other abilities.

A negative result is returned from players that have never attempted to use an active ability (including players who cannot act, and players who can act but chose not to).

A positive result is returned from players that have used an active ability, or attempted to use an active ability but failed.

As usual, No Result is returned if the Executive's own action was blocked, e.g. by a Roleblocker or by an Ascetic modifier on their target.

Variations

Detective checks to see if a player has used an active killing ability or not.

Reporter checks to see if their target acted that night or not.



Sample Role PMs

The standardized Role PM for "Executive" describes the action as follows:

  • As a targeted action: you will learn whether or not that player has attempted to use an active ability this game. (You will get "no result" if this action is blocked.) (edit)

Example (simplest form)

Welcome to game! You are a Town Executive.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player has attempted to use an active ability this game. (You will get "no result" if this action is blocked.)

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Executive.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, you will learn whether or not that player has attempted to use an active ability this game. (You will get "no result" if this action is blocked.) Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.