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*X {{setuprole|Guard|Guards}} (know who King is but not who the other Guards are, win if King + Guards >= Rebels)
*X {{setuprole|Guard|Guards}} (know who King is but not who the other Guards are, win if King + Guards >= Rebels)
*((X+1)*3) + (X-1){{setuprole|Assassin|Rebels}} (win if King is lynched)
*((X+1)*3) + (X-1){{setuprole|Assassin|Rebels}} (win if King is lynched)


Thread that lead to this setup[http://forum.mafiascum.net/viewtopic.php?f=5&t=59260]
Thread that lead to this setup[http://forum.mafiascum.net/viewtopic.php?f=5&t=59260]

Revision as of 15:22, 12 April 2015

Name:
  • Execution in the Palace (EITP)
Setup Size:
Players:
  • 1
Setup Type:
Designers:
Notes: Based of AITP and RITP.

Execution in the Palace is an Open Setup designed by Bicephalous Bob and PokerFace. Takes its name from Rebels in the Palace and Assassin in the Palace.


Setup and Mechanics

  • 1 King (doesn't know anyone, wins if King + Guards >= Rebels, he can kill each night so there are nights in this game)
  • X Guards (know who King is but not who the other Guards are, win if King + Guards >= Rebels)
  • ((X+1)*3) + (X-1)Rebels (win if King is lynched)

Thread that lead to this setup[1]


Standard Role PMs

King

You are the King! You may execute one player each night. That kill will fail if you target a guard. To win you and your loyal guards must outnumber OR EQUAL the rebels. You lose if you are lynched.


Guard

You are one of _____ guards to the Magnificent King ____. To win you and your loyal guards must outnumber OR EQUAL the rebels. You lose if the King is lynched.


Rebel

You are one of _____ rebels. You win when the King is lynched. But who is the King? Happy hunting... You lose if the King and guards outnumber OR EQUAL you.


Completed Games

None