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{{Setups
{{Setups
|Title=Epic Duel
|Title=Epic Duel
|Setup Size=Micro
|Setup Size=Mini
|Players=9
|Players=10
|Designer=AnonymousGhost
|Designer=AnonymousGhost
|Designer2=
|Designer2=
Line 11: Line 11:
An open theme setup based on [[High Noon]] with a few twists.   
An open theme setup based on [[High Noon]] with a few twists.   


==Setup Information==
==Setup==
<div style="color:green">
*7 Gunslingers</div>
<div style="color:red">
*3 Sharpshooters</div>
 
==Mechanics==


*Day phases are nine days long. Duels have a six day deadline.
*Day phases are nine days long. Duels have a six day deadline.


*Plurality lynching mechanics are in play for both the Duels and the Lynches.
*Majority elimination mechanics are in play for both the Duels and the Eliminations.
 
*Scum are given the ability to talk during all phases of the game.


*The [[White Flag]] Victory Mechanic is in use
*The [[White Flag]] Victory Mechanic is in use


*If there is no lynch by the time the clock runs down, the Sharpshooters are given the opportunity to kill any player of their choosing.
*If there is no elimination by the time the clock runs down, the Sharpshooters are given the opportunity to kill any player of their choosing.


*This game is conditioned as [[Nightless]] Since no Night Phases exists, the Sharpshooters do not have a factional night kill ability. Instead, they are [[Vengeful]] and may kill any player of their choosing after being removed from the game if they've either ''lost a duel'' '''or''' ''have been lynched.''
*This game is conditioned as [[Nightless]]. Since no Night Phases exists, the Sharpshooters do not have a factional night kill ability. Instead, they are [[Vengeful]] and may kill any player of their choosing after being removed from the game if they've either ''lost a duel'' '''or''' ''have been eliminated.''


*The Sharpshooters are recommended to choose their Vengence kill target beforehand, but are given a 12 hour window to choose one following a duel loss or lynch. In a Sharpshooter's absence, their teammates can select target in their teammate's place. If no target is chosen, the Sharpshooters will lose their chance to Vengence kill a target.
*The Sharpshooters are recommended to choose their Vengeance kill target beforehand, but are given a 12 hour window to choose one following a duel loss or elimination.


*If there is no lynch by the time the clock runs out, the Sharpshooters are given the opportunity to kill any player of their choosing.
*In a Sharpshooter's absence, their teammates can select target in their teammate's place. If no target is chosen, the Sharpshooters will lose their chance to Vengence kill a target.


==Duel Mechanic==
==Duel Mechanic==
*Once per each Day Phase, a player may challenge another player to a duel by posting '''Duel: USERNAME'''. Once you enter into a duel, there is no backing down. A separate countdown (lasting six days long) specifically for the duel will start and the day phase deadline will be paused.
*Once per each Day Phase, a player may challenge another player to a duel by posting '''Duel: USERNAME'''. Once you enter into a duel, there is no backing down.
 
*A separate countdown (lasting six days long) specifically for the duel will start and the day phase deadline will be paused.


*In a duel, the duelist with the most votes between the two is killed. Duelists do not have a vote.
*In a duel, the duelist with the most votes between the two is killed. Duelists do not have a vote.


*Once a duel ends, a flip will occur, the normal deadline will resume and the day will continue as normal with the vote counts being reset as the players vote for a lynch.
*Once a duel ends, a flip will occur, the normal deadline will resume and the day will continue as normal with the vote counts being reset as the players vote for an elimination.
 
*There is a maximum of one duel and one elimination per day. An initiated duel will always supersede the elimination for the day phase.


*There is a maximum of one duel and one lynch per day. An initiated duel will always supersede the lynch for the day phase.[/list]
*If there is no winning duelist by the time the Duel clock runs out, the Sharpshooters are given the opportunity to kill any player of their choosing.


==Sample Role PMs==
==Sample Role PMs==


===<div style="color:green">Gunslinger</div>===
===<div style="color:green">Gunslinger</div>===
Welcome [b]USERNAME[/b].
Welcome '''USERNAME'''.


You are a <div style="color:green">Gunslinger</div>! You will win only one Sharpshooter remains. Please reply to this PM to prove you have confirmed. [url]Here is the link to the discussion thread[/url]. You have no other abilities besides your voice, your vote, and your gun. Best of luck.
You are a Gunslinger! You will win when only one Sharpshooter remains. Please reply to this PM to prove you have confirmed. [url]Here is the link to the discussion thread[/url]. You have no other abilities besides your voice, your vote, and your gun. Best of luck.


===<div style="color:red">Sharpshooter</div>===
===<div style="color:red">Sharpshooter</div>===
Welcome [b]USERNAME[/b].
Welcome '''USERNAME'''.


You are a <div style="color:red">Sharpshooter</div>! You will when when your faction either equals or outnumbers the Gunslingers and nothing can prevent this from occurring. Please reply to this PM to prove you have confirmed.  
You are a Sharpshooter! You will when when your faction either equals or outnumbers the Gunslingers and nothing can prevent this from occurring. Please reply to this PM to prove you have confirmed.  


[url]Here is the link to the discussion thread[/url] and [url]here is the link to your hangout[/url]. Besides your voice, your vote, your gun, and your hangout, here are your other abilities:
[url]Here is the link to the discussion thread[/url] and [url]here is the link to your hangout[/url]. Besides your voice, your vote, your gun, and your hangout, here are your other abilities:


'''Eye for an Eye''' [Passive]: You are '''Vengeful'''. You may kill any player of your choosing if you either lose a duel or are lynched. Best of luck.
'''Eye for an Eye''' [Passive]: You are '''Vengeful'''. You may kill any player of your choosing if you either lose a duel or are eliminated. Best of luck.


==History==
==History==
* '''[https://forum.mafiascum.net/viewtopic.php?f=51&t=77435 Open 739: Epic Duel]''' - Town Victory.

Latest revision as of 20:52, 18 June 2021

Name:
  • Epic Duel
Setup Size:
Players:
  • 10
Setup Type:
Designer:

An open theme setup based on High Noon with a few twists.

Setup

  • 7 Gunslingers
  • 3 Sharpshooters

Mechanics

  • Day phases are nine days long. Duels have a six day deadline.
  • Majority elimination mechanics are in play for both the Duels and the Eliminations.
  • Scum are given the ability to talk during all phases of the game.
  • If there is no elimination by the time the clock runs down, the Sharpshooters are given the opportunity to kill any player of their choosing.
  • This game is conditioned as Nightless. Since no Night Phases exists, the Sharpshooters do not have a factional night kill ability. Instead, they are Vengeful and may kill any player of their choosing after being removed from the game if they've either lost a duel or have been eliminated.
  • The Sharpshooters are recommended to choose their Vengeance kill target beforehand, but are given a 12 hour window to choose one following a duel loss or elimination.
  • In a Sharpshooter's absence, their teammates can select target in their teammate's place. If no target is chosen, the Sharpshooters will lose their chance to Vengence kill a target.

Duel Mechanic

  • Once per each Day Phase, a player may challenge another player to a duel by posting Duel: USERNAME. Once you enter into a duel, there is no backing down.
  • A separate countdown (lasting six days long) specifically for the duel will start and the day phase deadline will be paused.
  • In a duel, the duelist with the most votes between the two is killed. Duelists do not have a vote.
  • Once a duel ends, a flip will occur, the normal deadline will resume and the day will continue as normal with the vote counts being reset as the players vote for an elimination.
  • There is a maximum of one duel and one elimination per day. An initiated duel will always supersede the elimination for the day phase.
  • If there is no winning duelist by the time the Duel clock runs out, the Sharpshooters are given the opportunity to kill any player of their choosing.

Sample Role PMs

Gunslinger

Welcome USERNAME.

You are a Gunslinger! You will win when only one Sharpshooter remains. Please reply to this PM to prove you have confirmed. [url]Here is the link to the discussion thread[/url]. You have no other abilities besides your voice, your vote, and your gun. Best of luck.

Sharpshooter

Welcome USERNAME.

You are a Sharpshooter! You will when when your faction either equals or outnumbers the Gunslingers and nothing can prevent this from occurring. Please reply to this PM to prove you have confirmed.

[url]Here is the link to the discussion thread[/url] and [url]here is the link to your hangout[/url]. Besides your voice, your vote, your gun, and your hangout, here are your other abilities:

Eye for an Eye [Passive]: You are Vengeful. You may kill any player of your choosing if you either lose a duel or are eliminated. Best of luck.

History