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Alignment Cop

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Alignment Cop
Alias:
  • Faction Cop
Alignment:
Role type:
  • Investigative
Choice:
  • Night
Status: Known

An Alignment Cop is an investigative role that learns the exact alignment of its target, e.g. "Town", "Mafia", "Werewolf", "Serial Killer", etc...

Standard version

The Alignment Cop investigates a player to learn their exact alignment, including factional abilities and win condition. An Alignment Cop will not learn information that would not appear in the flip, such as a player's teammates.

Do note that Alignment Cop is not a Normal role.

Variations

A Cop is a similar role to an Alignment Cop, usually getting results in the form of "Town" or "Not Town".

A Role Cop learns a target's role instead of their alignment.



Sample Role PMs

The standardized Role PM for "Alignment Cop" describes the action as follows:

  • As a targeted action: you will learn that player's alignment. (edit)

Example (simplest form)

Welcome to game! You are a Town Alignment Cop.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, you will learn that player's alignment.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Alignment Cop.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, you will learn that player's alignment. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.