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The following roles are used: | The following roles are used: | ||
* 1 [[ | * 1 [[Flagbearer|Red Flagbearer]] | ||
* 1 [[Mafia Goon|Red Mafia Goon]] | * 1 [[Mafia Goon|Red Mafia Goon]] | ||
* 1 [[ | * 1 [[Flagbearer|Blue Flagbearer]] | ||
* 1 [[Mafia Goon|Blue Mafia Goon]] | * 1 [[Mafia Goon|Blue Mafia Goon]] | ||
* 5 [[Vengeful (role)|Vengeful Townie]] | * 5 [[Vengeful (role)|Vengeful Townie]] | ||
Line 32: | Line 32: | ||
* The mafias can't kill at all. There is essentially no [[Night]] phase. | * The mafias can't kill at all. There is essentially no [[Night]] phase. | ||
* If a | * If a flagbearer is [[Eliminate]]d at any point, the mafia goon of the same colour unavoidably dies. | ||
* If, before a eLo day, one of the townies is eliminated, this townie may choose to take a [[Vigilante|vigilante]] kill. | * If, before a eLo day, one of the townies is eliminated, this townie may choose to take a [[Vigilante|vigilante]] kill. | ||
* The same-coloured mafia goon '''does not''' automatically | * The same-coloured mafia goon '''does not''' automatically die by having the flagbearer killed ''in this way''. | ||
* Due to town possibly still having a shot at winning, the townie may elect to not kill after being eliminated. | * Due to town possibly still having a shot at winning, the townie may elect to not kill after being eliminated. | ||
* If a Mafia team has 50% or more of the vote, the game has ended. | * If a Mafia team has 50% or more of the vote, the game has ended. | ||
* If both Mafia teams meet their win condition at the same time, the game will be a mafia draw, unless there is only a | * If both Mafia teams meet their win condition at the same time, the game will be a mafia draw, unless there is only a flagbearer and a mafia goon remaining, in which case the flagbearer's team will win. | ||
===Sample PMs=== | ===Sample PMs=== | ||
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'''Abilities:''' | '''Abilities:''' | ||
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | *Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | ||
* | *Flag Borne: If your flagbearer is eliminated, you will unavoidably die. | ||
'''Win condition:''' | '''Win condition:''' | ||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | *You win when all members of the town have been eliminated or nothing can prevent this from occurring. | ||
====<div style="color:red">Red Mafia | ====<div style="color:red">Red Mafia Flagbearer</div>==== | ||
* Welcome, [Player Name]. You are a '''Red Mafia | * Welcome, [Player Name]. You are a '''Red Mafia Flagbearer''', [Player Name] is your goon. | ||
'''Abilities:''' | '''Abilities:''' | ||
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | *Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | ||
* | *Flagbearer: If you are eliminated, your goon will unavoidably die. | ||
'''Win condition:''' | '''Win condition:''' | ||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | *You win when all members of the town have been eliminated or nothing can prevent this from occurring. | ||
Line 73: | Line 73: | ||
'''Abilities:''' | '''Abilities:''' | ||
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | *Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | ||
* | *Flag Borne: If your flagbearer is eliminated, you will unavoidably die. | ||
'''Win condition:''' | '''Win condition:''' | ||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | *You win when all members of the town have been eliminated or nothing can prevent this from occurring. | ||
====<div style="color:blue">Blue Mafia | ====<div style="color:blue">Blue Mafia Flagbearer</div>==== | ||
* Welcome, [Player Name]. You are a '''Blue Mafia | * Welcome, [Player Name]. You are a '''Blue Mafia Flagbearer''', [Player Name] is your goon. | ||
'''Abilities:''' | '''Abilities:''' | ||
*Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | *Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link] | ||
* | *Flagbearer: If you are eliminated, your goon will unavoidably die. | ||
'''Win condition:''' | '''Win condition:''' | ||
*You win when all members of the town have been eliminated or nothing can prevent this from occurring. | *You win when all members of the town have been eliminated or nothing can prevent this from occurring. |
Latest revision as of 05:48, 29 September 2023
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Vengeball is a 9-player Open Setup adapted from Vengeful Mafia by Cheery Dog.
Roles
The following roles are used:
Rules
The game uses standard mafia rules, with the following exceptions and details:
- The mafias can't kill at all. There is essentially no Night phase.
- If a flagbearer is Eliminated at any point, the mafia goon of the same colour unavoidably dies.
- If, before a eLo day, one of the townies is eliminated, this townie may choose to take a vigilante kill.
- The same-coloured mafia goon does not automatically die by having the flagbearer killed in this way.
- Due to town possibly still having a shot at winning, the townie may elect to not kill after being eliminated.
- If a Mafia team has 50% or more of the vote, the game has ended.
- If both Mafia teams meet their win condition at the same time, the game will be a mafia draw, unless there is only a flagbearer and a mafia goon remaining, in which case the flagbearer's team will win.
Sample PMs
Vengeful Townie
- Welcome, [Player Name]. You are a Vengeful Townie.
Abilities:
- Upon your elimination, you may choose to kill another player from the game.
- If you are in a ELo stage of the game, you will not have that choice.
Win condition:
- You win when threats to the town have been eliminated or nothing can prevent this from occurring.
Red Mafia Goon
- Welcome, [Player Name]. You are a Red Mafia Goon, [Player Name] is your godfather.
Abilities:
- Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
- Flag Borne: If your flagbearer is eliminated, you will unavoidably die.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Red Mafia Flagbearer
- Welcome, [Player Name]. You are a Red Mafia Flagbearer, [Player Name] is your goon.
Abilities:
- Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
- Flagbearer: If you are eliminated, your goon will unavoidably die.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Blue Mafia Goon
- Welcome, [Player Name]. You are a Blue Mafia Goon, [Player Name] is your godfather.
Abilities:
- Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
- Flag Borne: If your flagbearer is eliminated, you will unavoidably die.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Blue Mafia Flagbearer
- Welcome, [Player Name]. You are a Blue Mafia Flagbearer, [Player Name] is your goon.
Abilities:
- Factional Communication: You may discuss the game with your factional at all times here. [Private Topic Link]
- Flagbearer: If you are eliminated, your goon will unavoidably die.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
History
History |
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Micro 186 - (Town Win) |
Micro 201 - (Red Mafia Win) |
Micro 304 - (Red Mafia Win) |
Micro 366 - (Blue Mafia Win) |
Micro 377 - (Red Mafia Win) |
Micro 1047 - (Town Win) |