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Watchmen Wanted: Difference between revisions

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(Created page with "{{Setups |Title=Watchmen Wanted |Setup Size=Mini |Players=12 |Designer=Creature |type=Mini Open |Notes=}} Watchmen Wanted is an open setup with 12 players. ==Setup== *3 {{s...")
 
(→‎Role PM's: new wincons)
 
(3 intermediate revisions by 3 users not shown)
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*[[Daystart]]
*[[Daystart]]
*As soon the current watcher dies, a randomly chosen town backup will replace it.
*As soon the current watcher dies, a randomly chosen town backup will replace it.
*The town cannot no-lynch, as such, plurality deadline rules apply to lynches.
*The town cannot no-eliminate, as such, plurality deadline rules apply to eliminations.


==Role PM's==
==Role PM's==
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'''Win condition:'''  
'''Win condition:'''  
* You win when all members of the town have been eliminated or nothing can prevent this from occuring.
* You win when all members of the town have been wiped out or nothing can prevent this from occuring.


===<div style="color:green">Town Watcher</div>===
===<div style="color:green">Town Watcher</div>===
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'''Win condition:'''  
'''Win condition:'''  
* You win when all threats to the town have been eliminated.
* You win when there are no longer any threats to town.


===<div style="color:green">Town Backup</div>===
===<div style="color:green">Town Backup</div>===
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'''Abilities:'''
'''Abilities:'''
* If the Watcher dies, you might replace it.
* If the Watcher dies, you might replace them.


'''Win condition:'''
'''Win condition:'''
* You win when all threats to the town have been eliminated.
* You win when there are no longer any threats to town.
 
==History==
{{SetupHistory/Database}}

Latest revision as of 02:35, 12 July 2020

Name:
  • Watchmen Wanted
Setup Size:
Players:
  • 12
Setup Type:
Designer:

Watchmen Wanted is an open setup with 12 players.

Setup

Mechanics

  • Daystart
  • As soon the current watcher dies, a randomly chosen town backup will replace it.
  • The town cannot no-eliminate, as such, plurality deadline rules apply to eliminations.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name]].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partners may perform the factional kill.

Win condition:

  • You win when all members of the town have been wiped out or nothing can prevent this from occuring.

Town Watcher

  • Welcome, [Player Name], you are a Town Watcher.

Abilities:

  • Each night phase, you may choose a player in the game to watch. You will see which players target them (if anybody).

Win condition:

  • You win when there are no longer any threats to town.

Town Backup

  • Welcome, [Player Name], you are a Town Backup.

Abilities:

  • If the Watcher dies, you might replace them.

Win condition:

  • You win when there are no longer any threats to town.

History

History
Open 682 - (Mafia Win)
Open 735 - (Town Win)