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User:pieguyn/Modded Games

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pieguyn   Games   Modded Games    



Mini 1564 - Nyctapolis

Modded by Type Length Status Outcome
pieguyn Mini Normal 4 days, 41 pages Over Perfect Mafia win
setup was very basic, designed to be fair and have a lot of roles that were fun to play. scum had daychat (which is a must for me when I play scum), town had Masons and a JOAT that had a lot of choice on how to use his role.


Highlights include:

  • Sakura Hana fakeclaiming Doc and having it go uncontested for the second time, despite claiming to have protected someone who died ._.


The winning scumteam was: notSakura (notscience+Sakura Hana), InsidiousLemons, enomis


Mini 1593 - 咲 -Saki- Mafia

Modded by Type Length Status Outcome
pieguyn Mini Theme 5 days, 151 pages Over Mafia win
it was really fun to run a game based on really obscure flavor, and have it fill and be able to put as much flavor as any other game (even for people who are familiar with anime/manga, Saki is still kind of unknown). I wanted to make it as immersive as it would be in any other game; if you were familiar with the flavor, I did not want to take anything away from the experience just because no one else was. that's not to say I'm particularly good at flavor, but oh well ~


Highlights include:

  • zmuffinman writing an entire thesis on why Sakura Hana was scum (it was wrong)
  • D1 being 94 pages, taking I think 2nd for longest D1 in a mini. it was essentially every single member of the town getting in shitstorms with the rest of the town. yet, despite that, they managed to have a scum wagon 24 hours until deadline which...... got derailed in favor of a town wagon. RIP
  • Drew-sta getting modkilled after erroneously quoting part of his role PM (which was my fault for not making it clear enough, but still, lolol)
  • lots and lots and lots of page tops, to the point where everyone started ganging up on me to take my pagetops ;w;
  • Rubicon pulling the game out in 3p LYLO ^.^


The winning scumteam was: Rubicon, Drew-sta, DarkLightA