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User:Ircher/Nomic: Difference between revisions

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(Created subpage. The initial ruleset will likely be changed to reflect the wiki format.)
 
(→‎Immutable Rules: Updated immutable rules to address formatting and wiki updates.)
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====Immutable Rules====
====Immutable Rules====
  101: Players must follow all currently active rules.
  101: Players must follow all currently active rules.
  102: A rule is active (except as excluded in 103) if it passes and is formally recognized as active by the moderator.
  102: A rule is active (except as excluded in 103) if it passes and has not
  103: A rule is no longer active if it is completely overridden by another rule or repealed.
  been repealed or amended by another rule.
  104: No rule shall be made to stop further amendments, additions, or deletions of the rules.
  103: A rule is no longer active if it is completely overridden by another
  rule or repealed.
  104: No rule shall be made to stop further amendments, additions, or deletions
  of the rules.
  105: Five active players are required to make, vote upon, or pass proposals.
  105: Five active players are required to make, vote upon, or pass proposals.
  106: Inactive players automatically abstain on all proposals.
  106: Inactive players automatically abstain on all proposals.
  107: Voting threshold changes due to additional players or inactive players are considered instantly.
  107: Voting threshold changes due to additional players or inactive players
  108: Immutable rules automatically override mutable rules unless an immutable rule specifies otherwise.
  are considered instantly.
  109: Whenever a mutable law conflicts with a mutable law, or an immutable law conflicts with an immutable law, the lowest ordinal shall  
  108: Immutable rules automatically override mutable rules unless an
take precedence unless otherwise dictated by the laws. If both defer to each other, then the number rule applies again.
  immutable rule specifies otherwise.
  109: Whenever a mutable law conflicts with a mutable law, or an immutable
  law conflicts with an immutable law, the lowest ordinal shall take precedence
  unless otherwise dictated by the laws. If both defer to each other, then
  the number rule applies again.
  110: All players are eligible to vote.
  110: All players are eligible to vote.
  111: All immutable rules may be transmuted to mutable rules by unanimous consent.
  111: All immutable rules may be transmuted to mutable rules by unanimous
  112: Mutable rules may be transmuted to immutable rules by unaminous consent.
  consent.
  113: To calculate the total number of active votes, tally up the number of votes possessed by active players minus the votes of abstaining players.
  112: Mutable rules may be transmuted to immutable rules by unanimous consent.
  113: To calculate the total number of active votes, tally up the number
  of votes possessed by active players minus the votes of abstaining players.
  114: All new rules are mutable.
  114: All new rules are mutable.
  115: In the initial ruleset, rules 101-115 are immutable, and rules 201-212 are mutable.
  115: In the initial ruleset, rules 101-115 are immutable, and rules
  201-212 are mutable.
116: It takes unanimous consent from all other players to override the
  moderator on the formatting of the game's associated wiki pages.
117: Players must follow the formatting and updating guidelines specified in
  the rules and by the moderator.
118: Players must help update the game status by adding their name when they
  vote for or against a proposal and by marking when a proposal has been
  accepted or rejected. (Note that these refer to updating the wiki pages.)


====Mutable Rules====
====Mutable Rules====

Revision as of 01:22, 25 October 2021

Current Ruleset

Immutable Rules

101: Players must follow all currently active rules.
102: A rule is active (except as excluded in 103) if it passes and has not
 been repealed or amended by another rule.
103: A rule is no longer active if it is completely overridden by another
 rule or repealed.
104: No rule shall be made to stop further amendments, additions, or deletions
 of the rules.
105: Five active players are required to make, vote upon, or pass proposals.
106: Inactive players automatically abstain on all proposals.
107: Voting threshold changes due to additional players or inactive players
 are considered instantly.
108: Immutable rules automatically override mutable rules unless an
 immutable rule specifies otherwise.
109: Whenever a mutable law conflicts with a mutable law, or an immutable
 law conflicts with an immutable law, the lowest ordinal shall take precedence
 unless otherwise dictated by the laws. If both defer to each other, then
 the number rule applies again.
110: All players are eligible to vote.
111: All immutable rules may be transmuted to mutable rules by unanimous
 consent.
112: Mutable rules may be transmuted to immutable rules by unanimous consent.
113: To calculate the total number of active votes, tally up the number
 of votes possessed by active players minus the votes of abstaining players.
114: All new rules are mutable.
115: In the initial ruleset, rules 101-115 are immutable, and rules
 201-212 are mutable.
116: It takes unanimous consent from all other players to override the
 moderator on the formatting of the game's associated wiki pages.
117: Players must follow the formatting and updating guidelines specified in
 the rules and by the moderator.
118: Players must help update the game status by adding their name when they
 vote for or against a proposal and by marking when a proposal has been
 accepted or rejected. (Note that these refer to updating the wiki pages.)

Mutable Rules

201: All players are given one vote to vote Yea or Nea to proposals.
202: An inactive player is any player who has not posted for a total of 72 hours.
203: Unless otherwise specified, all immutable rules require unaminous consent of active votes to amend or repeal.
204: Unless otherwise specified, all mutable rules require an absolute majority of active votes to amend or repeal.
205: New proposals begin at 301 and ascend in number. They are numbered in accordance to the time they are proposed regardless of whether 
they pass or fail.
206: New rules require an absolute majority of active votes to pass.
207: The game begins when there are at least five active players, including the moderator.
208: There may be no more than five pending proposals at any given time. A pending proposal is a proposal that has not yet been acknowledged by the moderator as having passed or failed.
209: Votes for proposals should be done using the vote tags and include "Yea" or "Nay" (and variants and any other options that are allowed 
in future rules) and include the proposal number.
210: It is the player's responsibility to number proposals correctly. Proposals with missing or wrong proposal numbers will be ignored by the moderator.
211: Players may VOTE: ABSTAIN # to abstain on a proposal. (Please use vote tags or bold.)
212: To join, simply post /in.

Active Proposals

Use the following format (and please make sure to have the initial space on each line!):

Proposal ### (Post #) by Username: Text body.
Yea - User1, User2, ...
Nay - User3, User4, ...
Not Voting - User5


Links

  1. Overview, Current Ruleset, and Player Statuses
  2. Change Log, Proposal History, and Event History
  3. [[User:Ircher/Nomic/Initial Ruleset|Initial Ruleset