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Unicorn Brethren/Gametypes/Mafia Scum SK: Difference between revisions

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Secondary Weapon: Unchanged (Keep what you currently got)
Secondary Weapon: Unchanged (Keep what you currently got)
Enhanced Radar 150 meters (The world is against you so you see everyone)


Imune to assassinations (slight kill immunity)
Imune to assassinations (slight kill immunity)


Starting Equipment: Camo (slight investigation immunity)
Appearance: Poor Camo (slight investigation immunity)
 
Enhanced Radar 150 meters (The world is against you so you see everyone)


NO APPEARANCE CHANGES (Though everyone else is scum at this point, you are only one without a waypoint)
NO APPEARANCE CHANGES (Though everyone else is scum at this point, you are only one without a waypoint)


[[Category:Unicorn Brethren]]
[[Category:Unicorn Brethren]]

Revision as of 00:51, 29 September 2011

Setup Design

No vehicles, equipment, grenades, or weapons on the map

Starting Weapon: Hammers (For voting of course)

Secondary Weapon: Random (Random Role)

1 life in respawn settings for all

3 rounds winner has most points

4 minute rounds

Last man standing = Enabled

Alpha Zombies = Enabled


Point Scale

Zombie Victory = 2

Kills as Zombie = 1

Kills as Human = 2

Kills as Last Man Standing = 2

Surviving as Human or Last Man = 2

Suicides = -1

Betrayals = +1 (Yes you get 1 point for betraying your fellow humans. Betray enough and you become last human and now get 4 points everytime you kill scum as the SK)


Variable Math

This is how you decide how many players start out in each faction

Z = Total Players in game

Y = round down (Z / 3)

X = Z - Y


Mafia Setup

Y alpha zombies

No shields, grenades, starting equipment, equipment usage, or weapon pickup

Starting Weapon: Hammers (For voting of course)

Secondary Weapon: DMRs or Battle Rifles

Immune to headshots

Normal Radar 75 meters

WAYPOINT SEEN BY ALLIES (mafia knows who each other are)

NO OTHER APPEARANCE CHANGES


Town Setup

X Base Player Stats

No shields, grenades, starting equipment, equipment usage, or weapon pickup

Starting Weapon: Hammers (For voting of course)

Secondary Weapon: Random (Random Role)

Immune to nothing

NO APPEARANCE CHANGES

Allies only on radar 10 Meters (That guy is not on radar and my gun crosshairs are red.. he's scum!)


SK Setup

Last Human Standing

No shields, grenades, or weapon pickup

Starting Weapon: Unchanged (Keep what you currently got)

Secondary Weapon: Unchanged (Keep what you currently got)

Enhanced Radar 150 meters (The world is against you so you see everyone)

Imune to assassinations (slight kill immunity)

Appearance: Poor Camo (slight investigation immunity)

NO APPEARANCE CHANGES (Though everyone else is scum at this point, you are only one without a waypoint)