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Unicorn Brethren/Gametypes/Mafia Scum Rec

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Revision as of 17:37, 6 July 2011 by PokerFace (talk | contribs) (Created page with "3 alpha zombies (represents mafia) Get Hammers (For voting of course) Get Magnums No shields immune to headshots WAYPOINT SEEN BY ALLIES (scum knows who each other are) NO OTHER ...")
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3 alpha zombies (represents mafia) Get Hammers (For voting of course) Get Magnums No shields immune to headshots WAYPOINT SEEN BY ALLIES (scum knows who each other are) NO OTHER APPEARANCE CHANGES Normal Radar 75 meters


Infected players (Those lynched, they got taken over by the scum) Get Hammers (For voting of course) Get Random other gun (Random Role) No shields immune to headshots WAYPOINT SEEN BY ALLIES (scum knows who each other are) NO OTHER APPEARANCE CHANGES Normal Radar 25 meters


X other players (Town) Get Hammers (For voting of course) Get Random other gun (Random Role) No shields immune to nothing NO APPEARANCE CHANGES Allies only on radar 10 Meters (Hmm that guy is not on my radar... he is scum!)


Last Human Standing (SK) Get Hammers (For voting of course) Get Random other gun (Random Role) No shields imune to assassinations (slight kill immunity) Gets limited camo equipment (slight investigation immunity) Enhanced Radar 150 meters (The world is against you so you see everyone) NO APPEARANCE CHANGES (Though everyone else is scum at this point, you are only one without a waypoint)

No safe havens


Points Scales: -Logical Point Scale Mafia Victory = 1 Kills as Scum = 1 kills as Town = 1 Kills as SK = 2 Surviving as SK or Town 2 Betrayals = -1 suicides = -1

-Mafia Like Point Scale Mafia Victory = 2 Kills as Scum = 1 kills as Town = 2 Kills as SK = 5 Surviving as SK or Town 2 Betrayals = -2 suicides = -1

3 rounds most points wins!