You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Twofold Mafia: Difference between revisions

From MafiaWiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
An [[open setup]] suggested by [[Maz Medias]].
Twofold Mafia is an [[Open Setup]] with two factions, originally designed by [[Maz Medias]].
 
==Setup==


*2 {{setuprole|Mafia Goon|Mafia Goons}}
*2 {{setuprole|Mafia Goon|Mafia Goons}}
*2 {{setuprole|Werewolf|Werewolves}}
*2 {{setuprole|Werewolf|Werewolves}}
*1 {{setuprole|Cop}} (detects Mafia)
*5 {{setuprole|Townie|Townies}}
*1 {{setuprole|Seer}} (detects Werewolves)
*1 {{setuprole|Cop}}  
*1 {{setuprole|Seer}}  
*1 {{setuprole|Doctor}}
*1 {{setuprole|Doctor}}
*5 {{setuprole|Townie|Townies}}


[[Day start]] (presumed).
==Mechanics==
*[[Daystart]]
*[[Cop]] detects players in the form of Mafia/Not Mafia
*[[Seer]] detects players in the form of Werewolf/Not Werewolf
*Doctor save only protects against one nightkill.
 
==Role PM's==
 
===<div style="color:red">Mafia Goon</div>===
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name].
 
'''Abilities:'''
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
'''Win condition:'''
*You win when you control a majority or nothing else can prevent this from occuring.
 
 
===<div style="color:red">Mafia Werewolf</div>===
* Welcome, [Player Name]. You are a '''Mafia Werewolf''', along with your partner, [Player Name].
 
'''Abilities:'''
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
'''Win condition:'''
*You win when you control a majority or nothing else can prevent this from occuring.
 
 
===<div style="color:green">Vanilla Townie</div>===
* Welcome, [Player Name], you are a '''Vanilla Townie'''.
 
'''Abilities:'''
*Your weapon is your vote, you have no night actions.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated and there is at least one town player alive.
 
 
===<div style="color:green">Town Cop</div>===
* Welcome, [Player Name], you are a '''Town Cop'''.
 
'''Abilities:'''
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Mafia/Not Mafia.
*You know you are guaranteed to be sane.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated and there is at least one town player alive.
 
 
===<div style="color:green">Town Seer</div>===
* Welcome, [Player Name], you are a '''Town Seer'''.
 
'''Abilities:'''
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Werewolf/Not Werewolf.
*You know you are guaranteed to be sane.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
 
===<div style="color:green">Town Doctor</div>===
* Welcome, [Player Name], you are a '''Town Doctor'''.
 
'''Abilities:'''
*Each night phase, you may protect one player in the game from being nightkilled.
*You can only stop one attempt on a player's life in the same night.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
==Discussion==
*This setup is not related to [[Two-fold C9]], which was created independently at another time.


This setup was used in Open 44.
==History==


This setup is not at all related to the [[Two-fold C9]], which was created much later.
*'''{{plink|t|6305|Open 44}}''' - (Mafia Win)
*'''{{plink|t|17189|Open 297}}''' - (Mafia Win)


[[Category:Variations]]
[[Category:Variations]]

Revision as of 21:24, 11 August 2011

Twofold Mafia is an Open Setup with two factions, originally designed by Maz Medias.

Setup

Mechanics

  • Daystart
  • Cop detects players in the form of Mafia/Not Mafia
  • Seer detects players in the form of Werewolf/Not Werewolf
  • Doctor save only protects against one nightkill.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when you control a majority or nothing else can prevent this from occuring.


Mafia Werewolf

  • Welcome, [Player Name]. You are a Mafia Werewolf, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when you control a majority or nothing else can prevent this from occuring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Cop

  • Welcome, [Player Name], you are a Town Cop.

Abilities:

  • Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Mafia/Not Mafia.
  • You know you are guaranteed to be sane.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Seer

  • Welcome, [Player Name], you are a Town Seer.

Abilities:

  • Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Werewolf/Not Werewolf.
  • You know you are guaranteed to be sane.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Doctor

  • Welcome, [Player Name], you are a Town Doctor.

Abilities:

  • Each night phase, you may protect one player in the game from being nightkilled.
  • You can only stop one attempt on a player's life in the same night.

Win condition:

  • You win when all threats to the town have been eliminated.

Discussion

  • This setup is not related to Two-fold C9, which was created independently at another time.

History