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(Created page with "{{Setups |Title=Two Deputies |Setup Size=Micro |Players=9 |Designer=TemporalLich }} A setup quickly designed to showcase the power of dual Backups. ==Setup== * 2 {{setu...")
 
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==Mechanics==
==Mechanics==


Setup uses [[Normal]] rules. Daytalk is enabled by default.
If one Town Deputy dies, the other becomes able to Cop check.<br />
Eliminations and nightkills work as normal.<br />
Daytalk is enabled by default.


==Role PMs==
==Role PMs==
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===<div style="color:#FF0000">Mafia Goon</div>===
===<div style="color:#FF0000">Mafia Goon</div>===


* Welcome, [Player Name]. You are a '''Mafia Goon'''. Your partners are [Player Name] and [Player Name]. The game thread is here: [game thread]
* Welcome, [Player Name]. You are a '''Mafia Goon'''. Your partner is [Player Name]. The game thread is here: [game thread]


'''Abilities:'''
'''Abilities:'''
*Factional communication: At any time during the game, you may talk with your partners here [QuickTopic link].
*Factional communication: At any time during the game, you may talk with your partner here [Private Topic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
'''Win condition:'''  
'''Win condition:'''  
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'''Abilities:'''
'''Abilities:'''
*Deputy: Each night when a Cop is dead, you may target a player. You will learn whether your target is Town or Not Town.
*Deputy: Each night, but only once the other Deputy has died, you may target a player. You will learn whether your target is Town or Not Town.
'''Win condition:'''  
'''Win condition:'''  
*You win when there are no longer any threats to town.
*You win when there are no longer any threats to town.

Latest revision as of 20:25, 7 March 2022

Name:
  • Two Deputies
Setup Size:
Players:
  • 9
Setup Type:
Designer:

A setup quickly designed to showcase the power of dual Backups.

Setup

Mechanics

If one Town Deputy dies, the other becomes able to Cop check.
Eliminations and nightkills work as normal.
Daytalk is enabled by default.

Role PMs

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon. Your partner is [Player Name]. The game thread is here: [game thread]

Abilities:

  • Factional communication: At any time during the game, you may talk with your partner here [Private Topic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when your faction holds a majority or nothing can prevent this from occurring.

Town Deputy

  • Welcome, [Player Name]. You are a Town Deputy. The game thread is here: [game thread]

Abilities:

  • Deputy: Each night, but only once the other Deputy has died, you may target a player. You will learn whether your target is Town or Not Town.

Win condition:

  • You win when there are no longer any threats to town.

Vanilla Townie

  • Welcome, [Player Name]. You are a Vanilla Townie. The game thread is here: [game thread]

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when there are no longer any threats to town.