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Turf War: Difference between revisions

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This setup was created by [[EspeciallyTheLies]].
{{Setups
|Title=Turf War
|Setup Size=Micro
|Players=8
|Designer=EspeciallyTheLies
|Designer2=
|Designer3=
|type=Untested Micro
|type2=
|type3=
|type4=
|type5=
|type6=
|Notes=
}}


===Setup===
==Setup==
'''8 players:'''<br>
'''8 players:'''<br>
2 Mafia Neighbors/1-shot Roleblockers<br>
2 Mafia Neighbors/1-shot Roleblockers<br>
Line 10: Line 24:
9 Town Neighbors
9 Town Neighbors


===Mechanics===
==Mechanics==
* Normal lynch mechanics<br>
* Normal elimination mechanics<br>
* Everyone is paired into neighborhoods, including the mafia. Each mafia is paired with a town neighbor, as well as sharing a mafia QT with their mafia partner.<br>
* Everyone is paired into neighborhoods, including the mafia.  
* Mafia do not have a nightkill. <br>
* Neighborhoods are organized using Random.org, and it is possible to have a neighborhood consisting of two mafia neighbors, two town neighbors, or one of each.<br>
* Each roleblocker may target their mafia partner if they wish, but may not target themselves.<br>
* Each neighborhood shares a vigilante ability. Neighbors must agree on their target. If they do not both agree, no action will be taken. Neighbors may also choose to target no one. Neighbors may not shoot themselves or their neighbors.<br>
* One neighbor may take control of the vigilante ability if their neighbor is lynched. If their neighbor is shot, however, the neighborhood loses the ability to shoot.<br>
* All QTs have daytalk.


===Game History===
===Town/Neighborhoods===
* Each neighborhood shares a vigilante ability that can be used each night. <br>
* If one neighbor dies, that neighborhood loses the ability to shoot. <br>
* Neighbors must agree on their target, or no action will be taken. They may also agree to target no one. Neighbors may not shoot themselves or their neighbors.<br>
*Neighbors must also agree on who performs the action, if a target is chosen/agreed upon.
 
===Mafia Faction===
* Each member of the mafia has a 1-shot roleblocking ability they may use on anyone, including a faction partner (but not themselves), once during the game. <br>
* Mafia do not have a standard nightkill; however, the faction may choose a nightkill target that will take effect only if all neighborhoods do not target anyone for a shot. <br>
* Each member of the mafia will be paired with a neighbor.<br>
 
==History==
[http://forum.mafiascum.net/viewtopic.php?f=24&t=43987 8p Turf War (Marathon)]
[http://forum.mafiascum.net/viewtopic.php?f=24&t=43987 8p Turf War (Marathon)]
[http://forum.mafiascum.net/viewtopic.php?f=24&t=44291 ETL's Turf War II (Marathon)]
[http://forum.mafiascum.net/viewtopic.php?f=24&t=44411 ETL's Turf War III (Marathon)]
[http://forum.mafiascum.net/viewtopic.php?f=24&t=44641 ETL's Turf War IV (Marathon)]

Latest revision as of 18:12, 7 May 2021

Name:
  • Turf War
Setup Size:
Players:
  • 8
Setup Type:
Designer:

Setup

8 players:
2 Mafia Neighbors/1-shot Roleblockers
6 Town Neighbors

12 players:
3 Mafa Neighbors/1-shot Roleblockers
9 Town Neighbors

Mechanics

  • Normal elimination mechanics
  • Everyone is paired into neighborhoods, including the mafia.
  • Neighborhoods are organized using Random.org, and it is possible to have a neighborhood consisting of two mafia neighbors, two town neighbors, or one of each.

Town/Neighborhoods

  • Each neighborhood shares a vigilante ability that can be used each night.
  • If one neighbor dies, that neighborhood loses the ability to shoot.
  • Neighbors must agree on their target, or no action will be taken. They may also agree to target no one. Neighbors may not shoot themselves or their neighbors.
  • Neighbors must also agree on who performs the action, if a target is chosen/agreed upon.

Mafia Faction

  • Each member of the mafia has a 1-shot roleblocking ability they may use on anyone, including a faction partner (but not themselves), once during the game.
  • Mafia do not have a standard nightkill; however, the faction may choose a nightkill target that will take effect only if all neighborhoods do not target anyone for a shot.
  • Each member of the mafia will be paired with a neighbor.

History

8p Turf War (Marathon)

ETL's Turf War II (Marathon)

ETL's Turf War III (Marathon)

ETL's Turf War IV (Marathon)