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m (Replace lynching with eliminating and mislynch to miselimination)
 
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{{SetupPage
{{SetupPage
|Players=9
|Players=9
|Type1=Open
|Designer1=Plotinus
|Designer1=Plotinus


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*Only one person dies per night
*Only one person dies per night


*The bodyguard only protects from a direct kill by the mafia. It doesn't protect from any other means of death (lynching, somebody else using their bodyguard ability successfully). This means that if Alex protects Bob and Bob protects Carol and the mafia shoot Carol, then Bob will die. It doesn't matter that Alex protected Bob because the mafia didn't shoot Bob.
*The bodyguard only protects from a direct kill by the mafia. It doesn't protect from any other means of death (eliminating, somebody else using their bodyguard ability successfully). This means that if Alex protects Bob and Bob protects Carol and the mafia shoot Carol, then Bob will die. It doesn't matter that Alex protected Bob because the mafia didn't shoot Bob.


*The mafia may self target if they want to.
*The mafia may self target if they want to.
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*'''Night Factional roleblock''': You have a factional roleblock. Either of you may submit it in the scum PT.
*'''Night Factional roleblock''': You have a factional roleblock. Either of you may submit it in the scum PT.
*'''Factional Daytalk''': You can talk to your buddy whenever you want in [url=LINK]this PT[/url].
*'''Factional Daytalk''': You can talk to your buddy whenever you want in [url=LINK]this PT[/url].
*During the day, you may vote for players you think are mislynchable and may use your words to convince other players to vote with you. During the night, you may reread the game thread in search of clues for who to nightkill or mislynch tomorrow.
*During the day, you may vote for players you think are miseliminatable and may use your words to convince other players to vote with you. During the night, you may reread the game thread in search of clues for who to nightkill or miselimination tomorrow.


|RolePM2=Custom
|RolePM2=Custom

Latest revision as of 17:24, 7 May 2021

Name:
  • To Die For
Setup Size:
Players:
  • 9
Setup Type:
Designer:

To Die For is a Micro Setup which features a Day Start and which was designed by Plotinus.

Setup

  • 2 Mafia Goons
  • 7 Bodyguards


Mechanics

  • The Mafia Goons have a factional nightkill and a factional roleblock that can be used even with one scum left alive.
  • The Mafia have daytalk
  • The bodyguards are secretly numbered 1 through 7. If more than 1 bodyguards protect the same target, the bodyguard with the lower number dies.
  • Only one person dies per night
  • The bodyguard only protects from a direct kill by the mafia. It doesn't protect from any other means of death (eliminating, somebody else using their bodyguard ability successfully). This means that if Alex protects Bob and Bob protects Carol and the mafia shoot Carol, then Bob will die. It doesn't matter that Alex protected Bob because the mafia didn't shoot Bob.
  • The mafia may self target if they want to.

Role PM's

You are a mafia aligned mafia goon who can win with the mafia, which will happen when the mafia equal or outnumber the town, or nothing can prevent this from occurring. Mafia Goon

Welcome, [Player]! You are a You are a mafia aligned mafia goon who can win with the mafia, which will happen when the mafia equal or outnumber the town, or nothing can prevent this from occurring. Mafia Goon.

Abilities:

Win Conditions:

  • You are a mafia aligned mafia goon who can win with the mafia, which will happen when the mafia equal or outnumber the town, or nothing can prevent this from occurring.

You are a town aligned Bodyguard who can win with the town, which will occur when all threats to the town have been eliminated. Bodyguard

Welcome, [Player]! You are a You are a town aligned Bodyguard who can win with the town, which will occur when all threats to the town have been eliminated. Bodyguard.

Abilities:

Win Conditions:

  • You are a town aligned Bodyguard who can win with the town, which will occur when all threats to the town have been eliminated.


History & Stats

History of the First Version
Micro 545 - (Town Win)
History of the Second Version
Micro 558 - (Mafia Win)

Stats

  • Total Games: 2
  • Town Win: 50%
  • Scum Win: 50%
  • Draw: 0%


Notes

Both times this setup has been run so far, it has been run with the Get a Room mechanic as well. The first time, scum didn't have a factional roleblock but that turned out to be incredibly townsided. It is more balanced with the factional roleblock.

Town won 545: Slavic Music Mafia (This version didn't have factional roleblock)

Scum won 558: Slavic Music Mafia II (This version did have factional roleblock)