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The '''Thief''' is a [[pro-town]] information role who targets one player each night to 'steal' him/her, obtaining an 'item' related to that player's role. For example, if a thief targets a [[mafia]] goon or a [[vigilante]], he is likely to obtain a gun.
The '''Thief''' is a [[pro-town]] information role who targets one player each night to 'steal' him/her, obtaining an 'item' related to that player's role. For example, if a thief targets a [[mafia]] goon or a [[vigilante]], he is likely to obtain a gun.


The [[Game Moderator]] decides if the targeted player loses his/her abilities after being stealed by the thief.
The [[Game Moderator]] decides if the targeted player loses his/her abilities after being stolen from by the thief.


The Thief can be also considered to be a [[Flavor Cop]].
The Thief can be also considered to be a [[Flavor Cop]].

Revision as of 06:26, 9 September 2007

Thief
Alias:
  • Burglar
Alignment: any
Role type:
  • Investigative
Choice: none
Notes:  

The Thief is a pro-town information role who targets one player each night to 'steal' him/her, obtaining an 'item' related to that player's role. For example, if a thief targets a mafia goon or a vigilante, he is likely to obtain a gun.

The Game Moderator decides if the targeted player loses his/her abilities after being stolen from by the thief.

The Thief can be also considered to be a Flavor Cop.