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Talk:Mod Scene: Difference between revisions

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(copied comments from old wiki)
 
m (Talk:Death Scene moved to Talk:Death scene: capitalization)
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Revision as of 11:52, 30 January 2007

you may want to reveal that someone's life was saved by a RoleBlocker or Doctor, but revealing who did the saving would imbalance the game

Even revealing that much could hurt the game... If the mafia know they are being role blocked, then they can change tactics. If they know it was doc save, then they know that player isn't that doctor (usually). They also can't speculate about if the player is a vest or godfather. Generally, less is more. I like night scenes, but they shouldn't reveal information that isn't painfully obvious to everyone. In my Seuss game, the night scenes are less what happened at night and more what was the result of the night. -- JEEP 2005-01-24 21:45 UTC


And in a game with a single killing group, you'd be confirming that person's innocence...I see what you're saying. I've been playing/reading some games both on MafiaScum and GreyLabyrinth that have some of this information, but I think they are (or should be) abberations. Mind if I include your comments in the page itself, or do you want to edit it? -- Mr. Flay 2005-01-26 16:01 UTC