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Renegade

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Renegade
Alias: none
Alignment: any
Role type:
  • Manipulative
  • Communicative
Choice:
  • Night
Status: Known

A Renegade is a role that can give out various modifiers to players. Modifiers can be permanent or apply only during that Night. A Renegade's list of modifiers is listed in their Role PM. Modifiers that a Renegade can give out don't apply to the Renegade themself.

Standard version

At Night, the Renegade may target a player and choose a modifier from a list. This Night, that player will have the chosen modifier (if applicable).

Variations

The given modifier can be permanent.



Sample Role PMs

The standardized Role PM for "Renegade" describes the action as follows:

  • As an active action: you may target a player and choose a modifier in the following list that you haven't yet chosen: list. Assuming no interference with your action, this Night that player will behave as though they had the chosen modifier. (edit)

Example (simplest form)

Welcome to game! You are a Town Renegade.

You have the following active ability:

  • Each Night, you may target a player and choose a modifier in the following list that you haven't yet chosen: list. Assuming no interference with your action, this Night that player will behave as though they had the chosen modifier.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Renegade.

You have the following active ability:

  • Once in the game at Night, you may target a player and choose a modifier in the following list that you haven't yet chosen: list. Assuming no interference with your action, this Night that player will behave as though they had the chosen modifier.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.