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Quickelimination: Difference between revisions

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A '''quicklynch''', as its name implies, is a [[lynch]] whose wagon builds in a relatively short amount of time.
A '''quickelimination''', as its name implies, is an [[elimination]] whose wagon builds in a relatively short amount of time.


Reckless Towns can do this on their own, of course, and the practice is frequently criticized for wasting a [[Day]]'s worth of information.  However, there are pro-Town reasons to do this - for instance, if a [[Cop]] claims an incriminating result on someone, the best thing to do is quicklynch the incriminated player so as to minimize the amount of information that the scum get when deciding what to do that [[Night]].
Reckless Towns can do this on their own, of course, and the practice is frequently criticized for wasting a [[Day]]'s worth of information.  However, there are pro-Town reasons to do this - for instance, if a [[Cop]] claims an incriminating result on someone, the best thing to do is quickeliminate the incriminated player so as to minimize the amount of information that the scum get when deciding what to do that [[Night]].


When driven by scum, it is an extended [[quickhammer]].
When driven by scum, it is an extended [[quickhammer]].


[[Category:Glossary]]
[[Category:Glossary]]

Latest revision as of 04:21, 3 July 2020

A quickelimination, as its name implies, is an elimination whose wagon builds in a relatively short amount of time.

Reckless Towns can do this on their own, of course, and the practice is frequently criticized for wasting a Day's worth of information. However, there are pro-Town reasons to do this - for instance, if a Cop claims an incriminating result on someone, the best thing to do is quickeliminate the incriminated player so as to minimize the amount of information that the scum get when deciding what to do that Night.

When driven by scum, it is an extended quickhammer.