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(New page: A policy lynch is an argument for the lynch of a player that may be advanced not because the player is found to be particularly scummy, but because the player's bad play will hurt the ...)
 
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A policy lynch is an argument for the [[lynch]] of a player that may be advanced not because the player is found to be particularly scummy, but because the player's bad play will hurt the [[town]] later on.  The efficacy of policy lynches is a hotly debated topic in almost any game in which it comes up due to the fact that the town arguably loses an opportunity to lynch a scummy player.   
A policy lynch is an argument for the [[lynch]] of a player that may be advanced not because the player is found to be particularly scummy, but because the player's bad play will hurt the [[town]] later on.  The efficacy of policy lynches is a hotly debated topic in almost any game in which it comes up due to the fact that the town arguably loses an opportunity to lynch a scummy player.   


<i>See also: [[Lynch All Liars]]</i>


[[Category:Glossary]]
[[Category:Glossary]]

Revision as of 18:32, 8 December 2009

A policy lynch is an argument for the lynch of a player that may be advanced not because the player is found to be particularly scummy, but because the player's bad play will hurt the town later on. The efficacy of policy lynches is a hotly debated topic in almost any game in which it comes up due to the fact that the town arguably loses an opportunity to lynch a scummy player.

See also: Lynch All Liars