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Normalizer

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Revision as of 15:36, 4 March 2024 by Biancospino (talk | contribs)
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Normalizer
Alias: none
Alignment: any
Role type:
  • Manipulative
Choice:
  • Night


Standard version

A Normaliser may target a player at Night to change their power, turning them into the nearest Normal role equivalent (at the mod's discretion).


Use & Balance

A Normaliser can be very powerful if it is able to (as town) find certain power roles that would become more useful - or (as scum) find and minimise powerful roles. Because of this power, it's best to limit the amount of shots the Normaliser has.


Sample Role PMs

The standardized Role PM for "Normalizer" describes the action as follows:

  • As a targeted action: that player's role will change to the nearest Normal role. (edit)

Example (simplest form)

Welcome to game! You are a Town Normalizer.

You have the following active ability:

  • Each Night, you may target a player. Assuming no interference with your action, that player's role will change to the nearest Normal role.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (with modifiers)

Welcome to game! You are a Town 1-shot Loud Normalizer.

You have the following active ability:

  • Once in the game at Night, you may target a player. Assuming no interference with your action, that player's role will change to the nearest Normal role. Your target will learn that you targeted them (but not what action you targeted them with).

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

See also

Compare Vanillaiser.