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An [[Open Game]] format, suggested by [[Kelly Chen]] of the MafiaScum Forums. Its EV is calculated by (Number of Townies - Number of Mafia)/(Number of Townies + Number of Mafia). This means that in the classic version the EV is 1/3.
An [[Open Game]] format, suggested by [[Kelly Chen]] of the MafiaScum Forums. Its EV is calculated by (Number of Townies - Number of Mafia)/(Number of Townies + Number of Mafia). This means that in the classic version the EV is 1/3.
 
It has recently been speculated that the setup strongly favours town due to scum's inability to eliminate strong scumhunters or obvious townies, coupled with a scum lynch earning the town another mislynch opportunity.


==Setup==
==Setup==
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[[Category:Open Setups]]
[[Category:Open Setups]]
[[Category:Historical Open Setups]]
[[Category:Unbalanced Open Setups]]

Revision as of 16:07, 18 October 2011

An Open Game format, suggested by Kelly Chen of the MafiaScum Forums. Its EV is calculated by (Number of Townies - Number of Mafia)/(Number of Townies + Number of Mafia). This means that in the classic version the EV is 1/3.

It has recently been speculated that the setup strongly favours town due to scum's inability to eliminate strong scumhunters or obvious townies, coupled with a scum lynch earning the town another mislynch opportunity.

Setup

Mechanics

Standard Role PMs

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name], [Player Name] and [Player Name].

Abilities:

  • Factional communication: At any time during the game, you may talk with your partners here [QuickTopic link].

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.

History