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Line 2: Line 2:
| Alias = Menace
| Alias = Menace
| Type = Protective
| Type = Protective
| Normal = Untested


| Introduction = '''Menacing''' is a [[passive]] role that causes any action targeting you to fail if it is the only action targeting you.
| Introduction = '''Menacing''' is a [[passive]] role that causes any action targeting you to fail if it is the only action targeting you.

Latest revision as of 22:29, 28 March 2024

Menacing
Alias:
  • Menace
Alignment: any
Role type:
  • Protective
Choice: none
Status: Untested

Menacing is a passive role that causes any action targeting you to fail if it is the only action targeting you.

Standard version

A Menacing player will be immune to any action if they were only targeted by one other player that Night. A Menacing player who was targeted by more than one action during a Night will have all of those actions succeed.

As a passive role, Menacing's protection cannot be roleblocked (in fact, if a roleblock was the only action against the Menacing player, the roleblock fails entirely!).

Variations

Menacing is a Bulletproof Ascetic that can be nullified by being targeted by more than one player.

Increasing the amount of actions needed for Menacing to succeed makes it pretty close to just Bulletproof Ascetic.

Prideful is Menacing but inverted - a role that causes any action targeting you to fail if it is not the only action targeting you.



Sample Role PMs

The standardized Role PM for "Menacing" describes the passive ability as follows:

  • As an unmodified passive ability: If only one person targets you during the night, their action will fail. (edit)
  • As a passive ability with a modifier: the nth time only one person targets you during the night OR If only one person targets you during the night on day n, their action will fail. (edit)

Example (unmodified)

Welcome to game! You are a Menacing Townie.

If only one person targets you during the night, their action will fail.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (modified)

Welcome to game! You are a 1-shot Menacing Townie.

The first time only one person targets you during the night, their action will fail.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.