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{{Setups
|Title=Mayo Clinic
|Setup Size=Mini
|Players=12
|Designer=
|Designer2=
|Designer3=
|Notes=
}}
Mayo Clinic is a chaotic 12-player game with each player having a night action to influence the game. It's possible to see a nightphase with anywhere from zero to four nightkills.
Mayo Clinic is a chaotic 12-player game with each player having a night action to influence the game. It's possible to see a nightphase with anywhere from zero to four nightkills.


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==History==
==History==
 
{{SetupHistory/Database}}
*'''{{plink|t|9786|Open 99}}''' - (Mafia Win)
*'''{{plink|t|14742|Open 240}}''' - (Town/Mafia Draw)
*'''{{plink|t|15164|Open 249}}''' - (Mafia Win)
*'''{{plink|t|16460|Open 288}}''' - (Town Win)
 
[[Category:Bastard Setups]]
[[Category:Normal Experimental Setups]]

Latest revision as of 13:58, 9 January 2016

Name:
  • Mayo Clinic
Setup Size:
Players:
  • 12
Setup Type:
Designer:
  • Anonymous

Mayo Clinic is a chaotic 12-player game with each player having a night action to influence the game. It's possible to see a nightphase with anywhere from zero to four nightkills.

Setup

Mechanics

  • Daystart
  • Each Doctor protects against a single nightkill.
  • Doctors cannot self-protect
  • The Docblocker is a specialised Roleblocker that only blocks Doctors' actions.
  • The Serial Killer is Bulletproof
  • Compulsive means that both Vigs and SK must submit a kill each night. Failure to submit a kill results in them targeting a random player, possibly resulting in killing themselves (the SK is not immune to its own NK).
  • Kill flavours are not distinguished.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when the Serial Killer and vigs are dead and you control 50% of the town, or nothing can prevent this from occurring.


Mafia Docblocker

  • Welcome, [Player Name]. You are a Mafia Docblocker, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.
  • Docblock: Each night phase, you may select one player to "Docblock", which will block them if they use a protection action.

Win condition:

  • You win when the Serial Killer and vigs are dead and you control 50% of the town, or nothing can prevent this from occurring.


Mafia Doctor

  • Welcome, [Player Name]. You are a Mafia Doctor, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.
  • Protection: Each night phase, you may select a player in the game to be protected from one nightkill.

Win condition:

    • You win when the Serial Killer and vigs are dead and you control 50% of the town, or nothing can prevent this from occurring.


Compulsive Bulletproof Serial Killer

  • Welcome, [Player Name]. You are a Compulsive Bulletproof Serial Killer.

Abilities:

  • Nightkill: Each night phase, you must perform a nightkill on any player in the game.
  • Bulletproof: You are immune to nightkills, although you will not be told if you are targeted for a kill.

Win condition:

  • You win if you survive to the final two players.


Compulsive Vigilante

  • Welcome, [Player Name]. You are a Compulsive Vigilante.

Abilities:

  • Nightkill: Each night phase, you must perform a nightkill on any player in the game.

Win condition:

  • You win when all threats to the town are eliminated and there is at least one town player alive.


Town Doctor

  • Welcome, [Player Name], you are a Town Doctor.

Abilities:

  • Each night phase, you may protect a player in the game from a single nightkill.

Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.

History

History
Open 99 - (Mafia Win)
Open 240 - (Draw)
Open 249 - (Mafia Win)
Open 288 - (Town Win)
Open 329 - (Town Win)
Open 358 - (Town Win)