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Korts

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Korts
Logo mafiascum medium.jpg This user plays Mafia. (Talk)

NOTE: wiki currently being reconstructed into a set of tables for the games. Expect to see a Statistics section again, and this time expect it to be up to date.

About

I study mechanical engineering, supposedly, but I'm considering trying myself in advertising. I dabble in avantgarde poetry and a little in philosophy.

Hate:

  • lurkers,
  • the terms "WIFOM" and "OMGUS",
  • complete lack of justification,
  • spunk.

Love:

  • being scum,
  • wholesome arguments,
  • correcting people for the heck of it,
  • finding sense in random voting.

Avatar: Usually something Gone With the Blastwave- or Cowboy Bebop-themed. I'm a fanboy like that.

Games


Newbies

GameStatusRoleAlignmentDiagnosisWinnerResult
Newbie 542FinishedVanilla Townie TownLynched Day 1Mafia winLost
Comments:First game, not proud of this one. Room for improvement.
Newbie 570FinishedVanilla Townie TownLynched Day 1Mafia winLost
Comments:Overall I'm satisfied with my performance; game was lost mostly to bad play from town (VampanezeHunter and mozsuggs).
Mafia 571-CalifornicationFinishedMafia Goon MafiaSurvivedMafia winWon
Comments:Replaced Cook!eMonster; played a little dangerously, claiming cop and getting counterclaimed. Luckily my claim was more plausible.
Newbie 625FinishedDoctor TownSurvivedTown winWon
Comments:First game as IC. Played reasonably good, but the town win is all OGML's achievement--he replaced in and found all the scum, all I had to do was protect him.
Mafia 653FinishedMafia Goon MafiaSurvivedMafia winWon
Comments:I am very happy about this game's performance. I had my scumpartner claim doc with a protect on me after we intentionally no-killed Night 2; the real doc counterclaimed, I killed him, and I managed to secure a final mislynch.
Newbie 709FinishedMafia Goon MafiaLynched Day 4Town winLost
Comments:After two (!) faked doctor claims on Day 1, both from townies, it was hard not to win as mafia here. Unfortunately the remainder of the town really brought their A-game. Props to Obama, Pads, and Pablo Molinero for their play.
Newbie 728FinishedVanilla TownieTownLynched Day 1Mafia winLost
Comments:I wasn't really all there this game.
Newbie 764Vanilla TownieFinishedTownEndgamedMafia winLost
Comments:This game was a serious wall of text all the way through. I fell behind by a couple pages early in the game, and struggled all the way through to endgame, where I hammered the wrong guy on gut. Yeah.

Minis

GameStatusRoleAlignmentDiagnosisWinnerResult
552: X-Men MafiaFinishedBodyguardTownDayvigged Day 1SK winsLost
Comments:Committed the common newbie mistake of claiming prematurely; in my defense the game was seriously stalling and needed something to start discussion.
Mini 551 (Roleblocker mafia)AbandonedRoleblockerTownSurvivedAbandonedOther
Comments:In retrospect, bad setup. Mod abandoned. Town was preoccupied with devising a breaking strategy, and scum would probably have won anyway.
Mini 555--Last Days of Foxhound MafiaFinishedBodyguardTownKilled Night 2Town winWon
Comments:Game kept on stalling; still, at least I protected the right guy.
Mini 598: Justice Justice SeriesAbandonedVariousVariousVariousVariousOther
Comments:While the premise of the game was interesting, and it could've made for a good game, it stalled pretty early, mostly due to the whole thing happening in a single thread.
Mini 597--Swift Speed: WerewolvesFinishedVanilla TownieTownLynched Day 4Mafia winLost
Comments:Very enjoyable game, I enjoyed it all the way through; sadly, I got carried away with dominating arguments and never caught any scum.
Mini 592: Xyl's MafiaFinishedOdd-Night DoctorMafiaKilled Night 3SK winsLost
Comments:Replaced in mid-Day 1, with one partner heavily under fire and both the other partner and myself being tied to him--bussed the first partner, saved the second, cleared my own name, we could've won if we didn't try killing the NK-immune SK three times in a row. roflcopter deserves this win <3
Uprising Mafia IIFinished(ish)TrackerTownKilled Night 1Town winsOther
Comments:Town only won this through modkills--the game stalled so bad, the mod had no other choice than to kill the inactives. Counts as "other" in stats.
Mini 622 - Mind Screw MafiaFinishedTarhalindur, Flavor Cop/Neutral SurvivorTown/survivorModkilled Day 1Town winOther
Comments:Tarhalindur game. While trying to figure out the game rules I ended up claiming and saying a string of four words that were exactly the same as in my role PM. Ah well.
Mini 639 - Sci-Fi/Fantasy Movie MafiaFinishedMr. Spock, Vanilla TownieTownLynched Day 6Mafia winLost
Comments:I played above par all the way through; sadly, on the last day I figured out the last scum but failed to convince the remaining townie to lynch correctly. Ah well.
Mini 646 - Pick a Player MafiaFinishedUnconfirmed MasonTownSurvivedTown winWon
Comments:Good setup, slow game, apathetic town win.
Mini 678 - 12 Angry MenFinishedJuror 2, DetectiveTownEndgamedMafia winLost
Comments:Hard and slow game.
Mini 658 - Facedown and Thirsty MafiaFinishedElusive Glass of Water, BulletproofTownEndgamedMafia winLost
Comments:Replaced in Day 3, lost interest before finishing reread. Ignored for ca. a week; forced self to post, started interacting, mislynched a townie. Scum win. Pfft.

Mini 703 - A Roccisi Autumn

Vanilla Townie, survived, town win


Mini 729 - Wolf and Travelers' Road Mafia

Sheep (aligned with wolves), lynched Day 3, wolves win


Mini 731 - Speed Dating Smalltown

Lonely Bastard (Pro-Town), lynched Day 4, town win


Mini 771 - Mafia in Ludd

CLASSIFIED


Mini 792 - Tofu Mafia

CLASSIFIED

Opens

Open 65--Mini Love

Vanilla, Lynched Day 2, town win


Open 69--Two of Four

Mafia Goon, lynched Day 3, town win (botched up fakeclaim)


Open 77--Vengeful Mafia

Vanilla, survived, town win (yay for town quicklynches)


Open 81 - The New C9

Pro-Town Doctor, killed Night 5, draw


Open 89 - Assassin in the Palace

Guard, lynched Day 3, Assassin wins


Open 98 - Bird C9

Mafia Goon, lynched Day 1, town win (put myself at L-1 as a town gambit, and IcemanE hammered for god knows what reason. I still hold that what I did was pro-town... sigh)


Open 100 - Friends and Enemies and Enemies and That Other Guy

Pro-Town Mason, killed Night 1, werewolves win--played as Doc (alt)


Open 108 - Weak M.D.

Weak Doctor, killed Night 1, Mafia win


Open 133 - Lovers Mafia

Vanilla Townie, survived, town win


Open 142 - True Love

Lover: Percy, CLASSIFIED

Large Games

76: Desperate Mafia

Mafia Goon, nightvigged Night 3, town win


79: Amish Mafia

Pro-town Doctor, nightvigged Night 1;

second role: Vanilla Townie, endgamed; Mafia win


Mushroom Kingdom Mafia (Theme)

Koopa Troopa (Bowser's Army), lynched Day 3, Town win


Hot Potato Mafia (Theme)

James Bond, Vanilla Townie, endgamed, Mafia win


International Mafia

Icelandic Mafia Doctor, poisoned Night 2, ongoing


Nice Shot! Mafia

Mafia Roleblocker, survived, mafia win (replaced BMII in endgame; I got lucky)


Mystery Mafia 2

Pro-Town Cop, lynched Day 9, town win


Xyl's Relative Chaos

Mayor's wife, killed Night 2, mafia, traitor and ballot thief win


Crackers! Mafia

Serial Killer, lynched Day 5, third party, town wins (survived surprisingly long even though I was one of the leading wagons Day 1)


Double-Headed Speedy Deep South Massive Alpha

Trotsky (hydra with roflcopter), Armenian Mafia Roleblocker, killed Action Phase 1, Armenian Mafia win


Double-Headed Speedy Deep South Massive Beta

Trotsky (hydra with roflcopter), CLASSIFIED

Modded

Open 93 Near Vanilla

Mafia (Darox, hascow, kuribo) win, without a scratch


Killing Verse Mafia

Mafia (vollkan, TonyMontana, MafiaSSK) win, without a scratch


Newbie 772 - Killings in Kortstown

CLASSIFIED


Mini 789 - 9p Semi-Open Deep South Mini Normal

CLASSIFIED

Open Setups Designed

How I learned to love the bomb

  • 2 Mafia Goons
  • 1 Mafia Lover
  • 1 Lover with Mafia Lover
  • 1 Lover/Bomb
  • 1 Lover with Bomb
  • 4 Vanilla Townies

Bomb win condition is with the town; explodes both upon lynch (kills hammer) and NK (kills designated killer).

Basically this setup was made solely for the purpose of exploiting the mafia roles mentioned in the full title of Dr. Strangelove.


Friends and Enemies and Enemies and That Other Guy

  • 2 Mafia
  • 2 Werewolves
  • 2 Masons
  • 1 Backup Mason
  • 5 Vanilla Townies

This setup is a variation of Friends and Enemies and Enemies, which in turn was a variation of Friends and Enemies. The whole concept of this was to open the possibility of a mason fakeclaim to the mafia and werewolf groups, because in FEE the three-man masonship could counterclaim any two-man mason claim easily.

It was run as Open 104.


There's Four Jacks in Every Deck

  • 2 Mafia Goons
  • 1 Mafia Jack-of-All-Trades (one shot each of kill, roleblock, alignment invert (can target self))
  • 1 Neutral Jack-of-All-Trades (one shot each of kill, roleblock, alignment invert (can target self); unlimited NK-immunity) i.e. SK
  • 2 Pro-Town Jacks-of-All-Trades (one shot each of protect, investigate, roleblock)
  • 4 Vanilla Townies


Impotence Mafia

  • 2 Mafia Goons
  • 1 Mafia Roleblocker
  • 2 Compulsive Blank Vigs (shoot blanks, kill never goes through)
  • 1 Compulsive Vig
  • 1 Pro-Town Roleblocker
  • 5 Vanilla Townies

This setup was run as Open 106.


Priorities

  • 3 Mafia Goons
  • 1 Bodyguard
  • 1 Precious Townie
  • 1 Death Miller Jack-of-All-Trades (kill, inv x2, roleblock)
  • 4 Vanilla Townies

Night Start


Boom Boom Bang

  • 1 Mafia Doctor
  • 1 Mafia Roleblocker
  • 2 Bombs (killer dies if they are NK'd; this is a passive ability and cannot be blocked)
  • 2 Vengeful Townies (get a vengeful kill if they are lynched)
  • 2 Vigilantes
  • 3 Vanilla Townies

Night Start


DM7P

  • 2 Mafia
  • 1 Death Miller Jack-of-All-Trades (one each of investigate, protect, roleblock)
  • 4 Vanilla Townies

Obligatory 12-player Question

roflcopter, Adel, TSQ, Ectomancer, kuribo, DGB, destructor, vollkan, Vi, Kairyuu, iamausername (and me)

Mod: shaft.ed

Guestbook

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