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NOTE: this wiki may or may not be fully accurate. I update regularly, but I don't have the time or patience to double-check every morsel of data. Especially the statistics need double-checking.


== About ==
Pretty nondescript guy, IRL and in the tubes. I study mechanical engineering, supposedly, but I'm considering trying myself in advertising. I dabble in avantgarde poetry and a little in philosophy. My life, as of now, consists of binge drinking and MafiaScum.
'''Hate:'''
* lurkers,
* the terms "WIFOM" and "OMGUS",
* complete lack of justification,
* spunk.
* Also, being addicted to MafiaScum.
'''Love:'''
* being scum,
* wholesome arguments,
* correcting people for the heck of it,
* finding sense in random voting.
* Also, binge drinking, but who doesn't?
'''Avatar:''' Usually something [http://www.blastwavecomic.com Gone With the Blastwave-] or Cowboy Bebop-themed. I'm a fanboy like that.
== Games ==
===Newbie===
[http://www.mafiascum.net/forum/viewtopic.php?t=7503 Newbie 542]
Vanilla, lynched Day 1, mafia win (not proud of this one, lynched for weathercocking)
[http://www.mafiascum.net/forum/viewtopic.php?t=7579 Newbie 570]
Vanilla, lynched Day 1, mafia win (this time for being to manipulative)
[http://www.mafiascum.net/forum/viewtopic.php?t=7584 Mafia 571-Californication]
Mafia, survived, mafia win (claimed cop, I think I did well)
[http://www.mafiascum.net/forum/viewtopic.php?p=1093355 Newbie 625]
Doctor, survived, town win (yays; first IC)
[http://www.mafiascum.net/forum/viewtopic.php?t=9000 Mafia 653]
Mafia, survived, mafia win
[http://www.mafiascum.net/forum/viewtopic.php?t=9959 Newbie 709]
Mafia, lynched Day 4, town win (after two (!) faked doctor claims, both from townies, the town did really well to win this one. Props to Obama and Pads, and also Pablo Molinero)
[http://mafiascum.net/forum/viewtopic.php?t=10271 Newbie 728]
CLASSIFIED
===Minis===
[http://www.mafiascum.net/forum/viewtopic.php?t=7364 552: X-Men Mafia]
Beast, Pro-Town Bodyguard, dayvigged Day 1, SK wins  (shouldn't have claimed D1 to trigger discussion...)
[http://www.mafiascum.net/forum/viewtopic.php?t=7336 Mini 551 (Roleblocker mafia)]
Pro-Town Roleblocker, Mod abandoned
[http://www.mafiascum.net/forum/viewtopic.php?t=7438 Mini 555--Last Days of Foxhound Mafia]
Decoy Octopus, Innocent Bodyguard, shot Night 2, town win
[http://www.mafiascum.net/forum/viewtopic.php?p=1058997 Mini 598: Justice Justice Series]
Abandoned
[http://www.mafiascum.net/forum/viewtopic.php?t=8374 Mini 597--Swift Speed: Werewolves]
Vanilla, Lynched Day 4, mafia win (without a scratch)
[http://www.mafiascum.net/forum/viewtopic.php?t=8269 Mini 592: Xyl's Mafia]
Mafia Odd-Night Doctor, killed Night 3, SK wins (I played as well as I could, but the guy I replaced left me in a pretty nice mess)
[http://www.mafiascum.net/forum/viewtopic.php?p=1078953 Uprising Mafia II]
Pro-Town Tracker, killed Night 1, town wins/abandoned (counts as other)
[http://www.mafiascum.net/forum/viewtopic.php?t=8712 Mini 622 - Mind Screw Mafia]
Tarhalindur, modkilled Day 1 (for Jackassery :shrug:) (counts as other)
[http://www.mafiascum.net/forum/viewtopic.php?t=8938 Mini 639 - Sci-Fi/Fantasy Movie Mafia]
Mr. Spock, Vanilla Townie, lynched Day 6, mafia win (but I had farside, the last scum pegged! unfortunately, night choices seemingly confirmed her)
[http://www.mafiascum.net/forum/viewtopic.php?t=9028 Mini 646 - Pick a Player Mafia]
Unconfirmed Pro-Town Mason, survived, town win (pretty apathetic town win, though)
[http://www.mafiascum.net/forum/viewtopic.php?t=9466 Mini 678 - 12 Angry Men]
Juror 2, Pro-Town Detective, endgamed, mafia win
[http://www.mafiascum.net/forum/viewtopic.php?t=9219 Mini 658 - Facedown and Thirsty Mafia]
Elusive Glass of Water, Bulletproof Townie, endgamed, mafia win
[http://www.mafiascum.net/forum/viewtopic.php?t=9792 Mini 703 - A Roccisi Autumn]
CLASSIFIED
[http://www.mafiascum.net/forum/viewtopic.php?t=10209 Mini 729 - Wolf and Travelers' Road Mafia]
CLASSIFIED
[http://www.mafiascum.net/forum/viewtopic.php?t=10231 Mini 731 - Speed Dating Smalltown]
CLASSIFIED
===Opens===
[http://www.mafiascum.net/forum/viewtopic.php?p=980379 Open 65--Mini Love]
Vanilla, Lynched Day 2, town win
[http://www.mafiascum.net/forum/viewtopic.php?p=1074741 Open 69--Two of Four]
Mafia Goon, lynched Day 3, town win (botched up fakeclaim)
[http://www.mafiascum.net/forum/viewtopic.php?t=8588 Open 77--Vengeful Mafia]
Vanilla, survived, town win (yay for town quicklynches)
[http://www.mafiascum.net/forum/viewtopic.php?t=8734 Open 81 - The New C9]
Pro-Town Doctor, killed Night 5, draw
[http://www.mafiascum.net/forum/viewtopic.php?t=9142 Open 89 - Assassin in the Palace]
Guard, lynched Day 3, Assassin wins
[http://www.mafiascum.net/forum/viewtopic.php?t=9793 Open 98 - Bird C9]
Mafia Goon, lynched Day 1, town win (put myself at L-1 as a town gambit, and IcemanE hammered for god knows what reason. I still hold that what I did was pro-town... sigh)
[http://www.mafiascum.net/forum/viewtopic.php?t=9912 Open 100 - Friends and Enemies and Enemies and That Other Guy]
Pro-Town Mason, killed Night 1, ongoing--played as Doc (alt)
[http://www.mafiascum.net/forum/viewtopic.php?t=10142 Open 108 - Weak M.D.]
CLASSIFIED
===Large Games===
[http://www.mafiascum.net/forum/viewtopic.php?t=7491 76: Desperate Mafia]
Mafia Goon, nightvigged Night 3, town win
[http://www.mafiascum.net/forum/viewtopic.php?p=1016955 79: Amish Mafia]
Pro-town Doctor, nightvigged Night 1;
second role: Vanilla Townie, endgamed; Mafia win
[http://www.mafiascum.net/forum/viewtopic.php?t=8558 Mushroom Kingdom Mafia (Theme)]
Koopa Troopa (Bowser's Army), lynched Day 3, Town win
[http://www.mafiascum.net/forum/viewtopic.php?t=8974 Hot Potato Mafia (Theme)]
James Bond, Vanilla Townie, endgamed, Mafia win
[http://www.mafiascum.net/forum/viewtopic.php?t=9192 International Mafia]
Icelandic Mafia Doctor, poisoned Night 2, ongoing
[http://www.mafiascum.net/forum/viewtopic.php?t=8206 Nice Shot! Mafia]
Mafia Roleblocker, survived, mafia win (replaced BMII in endgame; I got lucky)
[http://www.mafiascum.net/forum/viewtopic.php?t=8932&start=850 Mystery Mafia 2]
Pro-Town Cop, lynched Day 9, town win
[http://www.mafiascum.net/forum/viewtopic.php?t=9753 Xyl's Relative Chaos]
Mayor's wife, killed Night 2, mafia, traitor and ballot thief win
[http://www.mafiascum.net/forum/viewtopic.php?t=9842 Crackers! Mafia]
Serial Killer, lynched Day 5, third party, town wins (survived surprisingly long even though I was one of the leading wagons Day 1)
===Statistics===
Ongoing: 7
Alive in: 5
'''Overall'''
Win/Lose/Other: 9/18/5
'''Mafia'''
W/L/O: 3/5/0
'''Town'''
W/L/O: 6/11/4
'''Third party'''
W/L/O: 0/1/0
Amazing ain't it?
===Modded===
[http://www.mafiascum.net/forum/viewtopic.php?t=9335 Open 93 Near Vanilla]
Mafia (Darox, hascow, kuribo) win, without a scratch
==Open Setups==
'''How I learned to love the bomb'''
*2 Mafia Goons
*1 Mafia Lover
*1 Lover with Mafia Lover
*1 Lover/Bomb
*1 Lover with Bomb
*4 Vanilla Townies
Bomb win condition is with the town; explodes both upon lynch (kills hammer) and NK (kills designated killer).
Basically this setup was made solely for the purpose of exploiting the mafia roles mentioned in the full title of Dr. Strangelove.
'''Friends and Enemies and Enemies and That Other Guy'''
*2 Mafia
*2 Werewolves
*2 Masons
*1 Backup Mason
*5 Vanilla Townies
This setup is a variation of [http://www.mafiascum.net/wiki/index.php?title=Friends_and_Enemies Friends and Enemies and Enemies], which in turn was a variation of Friends and Enemies. The whole concept of this was to open the possibility of a mason fakeclaim to the mafia and werewolf groups, because in FEE the three-man masonship could counterclaim any two-man mason claim easily.
It is running as Open 104 currently.
'''There's Four Jacks in Every Deck'''
*2 Mafia Goons
*1 Mafia Jack-of-All-Trades (one shot each of kill, roleblock, alignment invert (can target self))
*1 Neutral Jack-of-All-Trades (one shot each of kill, roleblock, alignment invert (can target self); unlimited NK-immunity) i.e. SK
*2 Pro-Town Jacks-of-All-Trades (one shot each of protect, investigate, roleblock)
*4 Vanilla Townies
'''Impotence Mafia'''
*2 Mafia Goons
*1 Mafia Roleblocker
*2 Compulsive Blank Vigs (shoot blanks, kill never goes through)
*1 Compulsive Vig
*1 Pro-Town Roleblocker
*5 Vanilla Townies
This setup is running as Open 106 currently.
'''Priorities'''
*3 Mafia Goons
*1 Bodyguard
*1 Precious Townie
*1 Death Miller Jack-of-All-Trades (kill, inv x2, roleblock)
*4 Vanilla Townies
'''Boom Boom Bang'''
*1 Mafia Doctor
*1 Mafia Roleblocker
*2 Bombs (killer dies if they are NK'd; this is a passive ability and cannot be blocked)
*2 Vengeful Townies (get a vengeful kill if they are lynched)
*2 Vigilantes
*3 Vanilla Townies
Night Start
'''DMC9'''
*2 Mafia
*1 Death Miller Jack-of-All-Trades (one each of investigate, protect, roleblock)
*4 Vanilla Townies
==Obligatory 12-player Question==
roflcopter, Adel, TSQ, Ectomancer, kuribo, DGB, destructor, vollkan; three spots still open


[[Category:Scummers]]
[[Category:Scummers]]

Revision as of 16:46, 30 January 2009

Korts
Logo mafiascum medium.jpg This user plays Mafia. (Talk)

NOTE: this wiki may or may not be fully accurate. I update regularly, but I don't have the time or patience to double-check every morsel of data. Especially the statistics need double-checking.

About

Pretty nondescript guy, IRL and in the tubes. I study mechanical engineering, supposedly, but I'm considering trying myself in advertising. I dabble in avantgarde poetry and a little in philosophy. My life, as of now, consists of binge drinking and MafiaScum.

Hate:

  • lurkers,
  • the terms "WIFOM" and "OMGUS",
  • complete lack of justification,
  • spunk.
  • Also, being addicted to MafiaScum.

Love:

  • being scum,
  • wholesome arguments,
  • correcting people for the heck of it,
  • finding sense in random voting.
  • Also, binge drinking, but who doesn't?

Avatar: Usually something Gone With the Blastwave- or Cowboy Bebop-themed. I'm a fanboy like that.

Games

Newbie

Newbie 542

Vanilla, lynched Day 1, mafia win (not proud of this one, lynched for weathercocking)


Newbie 570

Vanilla, lynched Day 1, mafia win (this time for being to manipulative)


Mafia 571-Californication

Mafia, survived, mafia win (claimed cop, I think I did well)


Newbie 625

Doctor, survived, town win (yays; first IC)


Mafia 653

Mafia, survived, mafia win


Newbie 709

Mafia, lynched Day 4, town win (after two (!) faked doctor claims, both from townies, the town did really well to win this one. Props to Obama and Pads, and also Pablo Molinero)


Newbie 728

CLASSIFIED

Minis

552: X-Men Mafia

Beast, Pro-Town Bodyguard, dayvigged Day 1, SK wins (shouldn't have claimed D1 to trigger discussion...)


Mini 551 (Roleblocker mafia)

Pro-Town Roleblocker, Mod abandoned


Mini 555--Last Days of Foxhound Mafia

Decoy Octopus, Innocent Bodyguard, shot Night 2, town win


Mini 598: Justice Justice Series

Abandoned


Mini 597--Swift Speed: Werewolves

Vanilla, Lynched Day 4, mafia win (without a scratch)


Mini 592: Xyl's Mafia

Mafia Odd-Night Doctor, killed Night 3, SK wins (I played as well as I could, but the guy I replaced left me in a pretty nice mess)


Uprising Mafia II

Pro-Town Tracker, killed Night 1, town wins/abandoned (counts as other)


Mini 622 - Mind Screw Mafia

Tarhalindur, modkilled Day 1 (for Jackassery :shrug:) (counts as other)


Mini 639 - Sci-Fi/Fantasy Movie Mafia

Mr. Spock, Vanilla Townie, lynched Day 6, mafia win (but I had farside, the last scum pegged! unfortunately, night choices seemingly confirmed her)


Mini 646 - Pick a Player Mafia

Unconfirmed Pro-Town Mason, survived, town win (pretty apathetic town win, though)


Mini 678 - 12 Angry Men

Juror 2, Pro-Town Detective, endgamed, mafia win


Mini 658 - Facedown and Thirsty Mafia

Elusive Glass of Water, Bulletproof Townie, endgamed, mafia win


Mini 703 - A Roccisi Autumn

CLASSIFIED


Mini 729 - Wolf and Travelers' Road Mafia

CLASSIFIED


Mini 731 - Speed Dating Smalltown

CLASSIFIED

Opens

Open 65--Mini Love

Vanilla, Lynched Day 2, town win


Open 69--Two of Four

Mafia Goon, lynched Day 3, town win (botched up fakeclaim)


Open 77--Vengeful Mafia

Vanilla, survived, town win (yay for town quicklynches)


Open 81 - The New C9

Pro-Town Doctor, killed Night 5, draw


Open 89 - Assassin in the Palace

Guard, lynched Day 3, Assassin wins


Open 98 - Bird C9

Mafia Goon, lynched Day 1, town win (put myself at L-1 as a town gambit, and IcemanE hammered for god knows what reason. I still hold that what I did was pro-town... sigh)


Open 100 - Friends and Enemies and Enemies and That Other Guy

Pro-Town Mason, killed Night 1, ongoing--played as Doc (alt)


Open 108 - Weak M.D.

CLASSIFIED

Large Games

76: Desperate Mafia

Mafia Goon, nightvigged Night 3, town win


79: Amish Mafia

Pro-town Doctor, nightvigged Night 1;

second role: Vanilla Townie, endgamed; Mafia win


Mushroom Kingdom Mafia (Theme)

Koopa Troopa (Bowser's Army), lynched Day 3, Town win


Hot Potato Mafia (Theme)

James Bond, Vanilla Townie, endgamed, Mafia win


International Mafia

Icelandic Mafia Doctor, poisoned Night 2, ongoing


Nice Shot! Mafia

Mafia Roleblocker, survived, mafia win (replaced BMII in endgame; I got lucky)


Mystery Mafia 2

Pro-Town Cop, lynched Day 9, town win


Xyl's Relative Chaos

Mayor's wife, killed Night 2, mafia, traitor and ballot thief win


Crackers! Mafia

Serial Killer, lynched Day 5, third party, town wins (survived surprisingly long even though I was one of the leading wagons Day 1)

Statistics

Ongoing: 7

Alive in: 5

Overall

Win/Lose/Other: 9/18/5

Mafia

W/L/O: 3/5/0

Town

W/L/O: 6/11/4

Third party

W/L/O: 0/1/0

Amazing ain't it?

Modded

Open 93 Near Vanilla

Mafia (Darox, hascow, kuribo) win, without a scratch

Open Setups

How I learned to love the bomb

  • 2 Mafia Goons
  • 1 Mafia Lover
  • 1 Lover with Mafia Lover
  • 1 Lover/Bomb
  • 1 Lover with Bomb
  • 4 Vanilla Townies

Bomb win condition is with the town; explodes both upon lynch (kills hammer) and NK (kills designated killer).

Basically this setup was made solely for the purpose of exploiting the mafia roles mentioned in the full title of Dr. Strangelove.


Friends and Enemies and Enemies and That Other Guy

  • 2 Mafia
  • 2 Werewolves
  • 2 Masons
  • 1 Backup Mason
  • 5 Vanilla Townies

This setup is a variation of Friends and Enemies and Enemies, which in turn was a variation of Friends and Enemies. The whole concept of this was to open the possibility of a mason fakeclaim to the mafia and werewolf groups, because in FEE the three-man masonship could counterclaim any two-man mason claim easily.

It is running as Open 104 currently.


There's Four Jacks in Every Deck

  • 2 Mafia Goons
  • 1 Mafia Jack-of-All-Trades (one shot each of kill, roleblock, alignment invert (can target self))
  • 1 Neutral Jack-of-All-Trades (one shot each of kill, roleblock, alignment invert (can target self); unlimited NK-immunity) i.e. SK
  • 2 Pro-Town Jacks-of-All-Trades (one shot each of protect, investigate, roleblock)
  • 4 Vanilla Townies


Impotence Mafia

  • 2 Mafia Goons
  • 1 Mafia Roleblocker
  • 2 Compulsive Blank Vigs (shoot blanks, kill never goes through)
  • 1 Compulsive Vig
  • 1 Pro-Town Roleblocker
  • 5 Vanilla Townies

This setup is running as Open 106 currently.


Priorities

  • 3 Mafia Goons
  • 1 Bodyguard
  • 1 Precious Townie
  • 1 Death Miller Jack-of-All-Trades (kill, inv x2, roleblock)
  • 4 Vanilla Townies


Boom Boom Bang

  • 1 Mafia Doctor
  • 1 Mafia Roleblocker
  • 2 Bombs (killer dies if they are NK'd; this is a passive ability and cannot be blocked)
  • 2 Vengeful Townies (get a vengeful kill if they are lynched)
  • 2 Vigilantes
  • 3 Vanilla Townies

Night Start


DMC9

  • 2 Mafia
  • 1 Death Miller Jack-of-All-Trades (one each of investigate, protect, roleblock)
  • 4 Vanilla Townies


Obligatory 12-player Question

roflcopter, Adel, TSQ, Ectomancer, kuribo, DGB, destructor, vollkan; three spots still open