You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

JEEP's Tells for Finding Mafia

From MafiaWiki
Revision as of 19:46, 24 May 2007 by Mneme (talk | contribs)
Jump to navigation Jump to search

The common tells for the mafia break down into two categories; stand-alone tells and associative tells. The stand-alone tells are most accurate early in the game and the associative tells are more useful later in the game. This article is split into two sections based on these tells. In part 1, there are the more obvious and well known tells. Then in Part 2 there will be the really interesting bit.

Rules for Finding Mafia

  1. The first player to congratulate the doctor is scum or doctor (+20, +10)
  2. Watch for WishyWashy voting (+10)
  3. Third person on a wagon is likely to be mafia (+15)
  4. Fourth person on a wagon is likely to be mafia (+10)
  5. Admitting someone is a townie without saying "IF" (+10)
  6. Mafia generally have more information than any other player, so the person who picks up on tells/hints easiest is more likely to be mafia (+10%; There are some notable exceptions and experience should always be taken into consideration).

Notes

  • If you think someone is a doctor, he's probably a mafia.  ;)
  • Day 1 and 2 voting patterns are most important after a mafia is found.

Day 1 mafia errors

Voting each other while FOSing an innocent. This is very common. After a mafia dies (or even an inncoent if you are observant) you can go back through your analysis.

Wishy Washy voting patterns and wagon jumping.

Asking for excessive explanation from co-mafia.

If a mafia is about to be lynched, they often want to try to play the WineInFrontOfMe game. Don't, it's too easy to screw it up and it's even more likely that you ALREADY screwed it up.

Day 2+ mafia errors

Gloating (any form of "complaining" about how bad the previous night was, how the doctor/cop was killed, etc.) (this is very similar to the "congratulate the doctor" tell in some ways).