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Haunting

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Revision as of 07:31, 4 March 2024 by TemporalLich (talk | contribs) (Created page with "{{RolePage |Type = Manipulative |Introduction = '''Haunting''' is a role modifier that allows you to use your role while dead but not while alive. |Standard = A Haunting role functions while you are dead, but will not function while you are alive.}}")
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Haunting
Alias: none
Alignment: any
Role type:
  • Manipulative
Choice: none

Haunting is a role modifier that allows you to use your role while dead but not while alive.

Standard version

A Haunting role functions while you are dead, but will not function while you are alive.




Sample Role PMs

The standardized Role PM for "Haunting" describes the modifier as follows:

  • As a modifier on an active ability: Each night, but only when you are dead, (edit)
  • As a modifier on a passive ability: P2 only when you are dead (edit)

Example (modifying an active ability)

Welcome to game! You are a Town Haunting Jailkeeper.

You have the following active ability:

  • Each night, but only when you are dead, you may target a player. Assuming no interference with your action, that player will be protected from kills that night, but all their actions will be blocked that night.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (modifying a passive ability)

Welcome to game! You are a Haunting Bulletproof Townie.

You are protected from kills that target you only when you are dead.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.