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Gurgi EC8: Difference between revisions

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(→‎History: Added Opens 335, 362)
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==History==
==History==


*'''{{plink|t|10162|Open 112}}''' - (Mafia Win)
*'''{{plink|t|10162|Open 112}}''' (Mafia Win)
*'''{{plink|t|13885|Open 215}}''' - (Town Win)
*'''{{plink|t|13885|Open 215}}''' (Town Win)
*'''{{plink|t|16890|Open 294}}''' - (Town Win)
*'''{{plink|t|16890|Open 294}}''' (Town Win)
*'''{{plink|t|17511|Open 308}}''' - (Mafia Win)
*'''{{plink|t|17511|Open 308}}''' (Mafia Win)
*'''{{plink|t|19035|Open 335}}''' (Town Win)
*'''{{plink|t|19814|Open 362}}''' (Mafia Win)





Revision as of 08:06, 27 March 2012

Girgi EC8 is an 8-player Open Setup chracterised by the possibility of multiple Weak Cops.


Setup

8 players:

Mechanics

  • Day start
  • To randomise the setup, the town is given one Weak Cop. The mod then flips two coins. For each successful result, the mod gives the town an extra Weak Cop.
  • Weak Cops die if they target a Mafia Goon.
  • The probability of each possible setup is as followed:
  • 1 Weak Cop: 25%
  • 2 Weak Cops: 50%
  • 3 Weak Cops: 25%

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Weak Cop

  • Welcome, [Player Name], you are a Town Weak Cop.

Abilities:

  • Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
  • You know you are guaranteed to be sane.
  • In the event you target a Mafia player, you will instantly die.

Win condition:

  • You win when all threats to the town have been eliminated.


History