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|Type= Investigative
|Type= Investigative
|Choice=None
|Choice=None
|BoxNotes=Does not know who anyone is.  Wants King to live
|InfoBoxNotes=Knows who the King is but does not know who anyone else is.  Wants King to live.


|Introduction = A '''Guard''' knows who their [[King]] is.  
|Introduction = A '''Guard''' knows who their [[King]] is.  

Revision as of 19:24, 4 March 2024

If you are looking for a Normal role named similarly to Guard, see Bodyguard or Security Guard.


Guard
Alias: none
Alignment:
Role type:
  • Investigative
Choice:
  • None
Notes: Knows who the King is but does not know who anyone else is. Wants King to live.

A Guard knows who their King is.

In a Royal Mafia setup, a Guard wants to protect their King.

Standard version

Guard (not to be confused with Bodyguard) is a role in Royal Mafia who knows who their King is, but otherwise has no other powers or information.




Sample Role PMs

The standardized Role PM for "Guard" describes the passive ability as follows:

  • As an unmodified passive ability: You know that your King is name. (edit)
  • As a passive ability with a modifier: You will learn who your king is the nth OR on day n. (edit)

Example (unmodified)

Welcome to game! You are a Town Guard.

You know that your King is name.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.

Example (modified)

Welcome to game! You are a Town Night 2 Guard.

You will learn who your king is during Night 2.

You have no active abilities.

You win if all threats to the town are eliminated and at least one town-aligned player is alive.

Confirm by replying to this PM with a summary of your role.