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(Created page with "Great Expectations is a 9 player open theme setup. Special Rules: +6:3 +Day Start +White Flag +Unique Roles Prince (Town): If he dies or is lynched, the Prince is told what th...")
 
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Great Expectations is a 9 player open theme setup.
{{Setups
|Title=Great Expectations
|Setup Size=Micro
|type=Royal
|Players=9
|Designer=
|Designer2=
|Designer3=
|Notes=
}}
 
 
Great Expectations is a 9 player open theme setup intended for the micro queue.


Special Rules:
Special Rules:


+6:3
+6:3<br />
+Day Start
+[[Day Start]]<br />
+White Flag
+[[White Flag]]<br />
+Unique Roles
+[[Nightless]]<br />
+Unique Roles<br />


Prince (Town): If he dies or is lynched, the Prince is told what the roles of the remaining players are and must choose 1 town player to kill. If he is alive at the start of Day 4, those townies can no longer be killed in that manner and upto 2 townies of his choosing are revived and can post in the thread, however they cannot vote and dont count towards the majority.
==Roles==


Loyalist (Town): During pregame, the loyalist chooses one person. If that person flips scum before the start of Day 4, he (the loyalist) dies. However, if you are still alive by Day 4 and the chosen person has night died, that person's role is revealed.
1 Prince<br />
1 Loyalist<br />
1 General<br />
4 Courtiers<br />
2 Conspirators<br />


General (Mafia): Before the game begins the General can choose who he wants on his mafia team. After the first lynch, the General creates 3 different groups of people. Each group will contain 2 people. At the start of Day 4, the General can choose one of his groups to execute, killing anyone in the group.  
'''<div style="color:blue">Prince (Town)</div>''' If he is eliminated, one 1 random townie is killed. If he (the prince) is alive at the start of Day 4, the previous effect of a townie dying upon his elimination is nullified and upto 2 townies of his choosing are revived and can post in the thread, however they cannot vote and dont count towards the majority.<br />


Courtier (Town): Flavor name for Vanilla Townie.
'''<div style="color:blue">Loyalist (Town)</div>''' After the first elimination, the Loyalist chooses one person. If that person flips scum before the start of Day 4, he (the loyalist) dies. However, if you are still alive by Day 4 and the chosen person is also still alive, that person's role is revealed. <br />


Conspirator (Mafia): Flavor name for Mafia Goon.
'''<div style="color:red">General (Mafia)</div>''' During pregame, the General can choose which people he wants on his mafia team. Also during pregame the General chooses 2 people (after selecting his partners) - if he is still alive on Day 4, he can choose one or both of them and EXECUTE <player(s)> during the day. Additionally, if the General is eliminated, the game is no longer [[White Flag]]. <br />


--------------
'''<div style="color:blue">Courtier (Town)</div>''' Flavor name for [[Vanilla Townie]].<br />
The setup:


1 Prince
'''<div style="color:red">Conspirator (Mafia)</div>''' Flavor name for [[Mafia Goon]].<br />
1 Loyalist
1 General
4 Courtiers
2 Conspirators
--------------


Other notes:
Other notes:<br />


+ Pregame will be 48 hours and confirmations will be issued via PM.  
+ The game is [[White Flag]] as long as the General is alive.<br />
+ There will not be a death QT until the prince dies or after Day 4.
+ [[Pregame]] will be 48 hours and confirmations will be issued via PM.<br />
+ Gamedays will be 7 days long and nights will be 1 day long.<br />
+ There will not be a death QT until the prince dies or after Day 4.<br />
+ The mafia are in continuous communication via quicktopic.<br />
+ You cannot no-elimination.<br />

Latest revision as of 17:29, 7 May 2021

Name:
  • Great Expectations
Setup Size:
Players:
  • 9
Setup Type:
Designer:
  • Anonymous


Great Expectations is a 9 player open theme setup intended for the micro queue.

Special Rules:

+6:3
+Day Start
+White Flag
+Nightless
+Unique Roles

Roles

1 Prince
1 Loyalist
1 General
4 Courtiers
2 Conspirators

Prince (Town)

If he is eliminated, one 1 random townie is killed. If he (the prince) is alive at the start of Day 4, the previous effect of a townie dying upon his elimination is nullified and upto 2 townies of his choosing are revived and can post in the thread, however they cannot vote and dont count towards the majority.

Loyalist (Town)

After the first elimination, the Loyalist chooses one person. If that person flips scum before the start of Day 4, he (the loyalist) dies. However, if you are still alive by Day 4 and the chosen person is also still alive, that person's role is revealed.

General (Mafia)

During pregame, the General can choose which people he wants on his mafia team. Also during pregame the General chooses 2 people (after selecting his partners) - if he is still alive on Day 4, he can choose one or both of them and EXECUTE <player(s)> during the day. Additionally, if the General is eliminated, the game is no longer White Flag.

Courtier (Town)

Flavor name for Vanilla Townie.

Conspirator (Mafia)

Flavor name for Mafia Goon.

Other notes:

+ The game is White Flag as long as the General is alive.
+ Pregame will be 48 hours and confirmations will be issued via PM.
+ Gamedays will be 7 days long and nights will be 1 day long.
+ There will not be a death QT until the prince dies or after Day 4.
+ The mafia are in continuous communication via quicktopic.
+ You cannot no-elimination.