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__NOTOC__ | |||
{{Setups | |||
|Title=Friends and Enemies | |||
|Setup Size=Mini | |||
|Players=13 | |||
|Designer= | |||
|Designer2= | |||
|Designer3= | |||
|type=Mini Open | |||
|type2= | |||
|type3= | |||
|type4= | |||
|type5= | |||
|type6= | |||
|Notes=}} | |||
Friends and Enemies is an [[Open Setup]] game which consists solely of [[Mason]]s, [[Mafia]] and [[Townie]]s. | Friends and Enemies is an [[Open Setup]] game which consists solely of [[Mason]]s, [[Mafia]] and [[Townie]]s. | ||
==Setup== | ==Setup== | ||
Line 6: | Line 23: | ||
* 3 {{setuprole|Mason|Masons}} | * 3 {{setuprole|Mason|Masons}} | ||
* 7 {{setuprole|Townie|Townies}} | * 7 {{setuprole|Townie|Townies}} | ||
==Mechanics== | ==Mechanics== | ||
*Daystart | *Daystart | ||
*Masons have the ability to talk at night amongst each other. | *Masons have the ability to talk at night amongst each other. | ||
==Role PM's== | ==Role PM's== | ||
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'''Win condition:''' | '''Win condition:''' | ||
*You win when all threats to the town have been eliminated. | *You win when all threats to the town have been eliminated. | ||
==Variations== | ==Variations== | ||
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*[[Friends and Enemies and Enemies]] | *[[Friends and Enemies and Enemies]] | ||
*[[Friends and Enemies and Enemies and That Other Guy]] | *[[Friends and Enemies and Enemies and That Other Guy]] | ||
==History== | ==History== | ||
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*'''{{plink|t|27483|Open 492}}''' (Mafia Win) | *'''{{plink|t|27483|Open 492}}''' (Mafia Win) | ||
*'''{{plink|t|29695|Open 509}}''' (Town Win) | *'''{{plink|t|29695|Open 509}}''' (Town Win) | ||
Revision as of 22:36, 1 November 2014
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Friends and Enemies is an Open Setup game which consists solely of Masons, Mafia and Townies.
Setup
- 3 Mafia Goons
- 3 Masons
- 7 Townies
Mechanics
- Daystart
- Masons have the ability to talk at night amongst each other.
Role PM's
Mafia Goon
- Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Win condition:
- You win when all members of the town have been eliminated or nothing can prevent this from occurring.
Town Mason
- Welcome, [Player Name], you are a Town Mason, along with your partners, [Player Name] and [Player Name].
Abilities:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
- You are confirmed town to your partners, and them to you.
Win condition:
- You win when all threats to the town have been eliminated.
Vanilla Townie
- Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
- Your weapon is your vote, you have no night actions.
Win condition:
- You win when all threats to the town have been eliminated.
Variations
Since the original Friends and Enemies, there have been several new setups innovated borrowing the framework this setup uses;
- Friends and Enemies: Deadly Alliance
- Friends and Enemies and Enemies
- Friends and Enemies and Enemies and That Other Guy
History
- Open 21 (Mafia Win) Note: This setup used 12p
- Open 42 (Mafia Win) Note: This setup used 12p
- Open 156 (Mafia Win) Note: This setup used 12p
- Open 184 (Mafia Win) Note: This setup used 12p
- Open 193 (Mafia Win) Note: This setup used 12p
- Open 204 (Abandoned) Note: This setup used 12p
- Open 220 (Town Win) Note: This setup used 12p
- Open 227 (Town Win) Note: This setup used 12p
- Open 242 (Mafia Win) Note: This setup used 12p
- Open 276 (Draw)
- Open 334 (Town Win)
- Open 382 (Mafia Win)
- Open 418 (Mafia Win)
- Open 474 (Mafia Win)
- Open 492 (Mafia Win)
- Open 509 (Town Win)