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Follow the Cop: Difference between revisions

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A strategy/habit of over-reliance on [[Cop]] results in finding [[Scum]], rather than analyzing/playing the [[Day]] Game. Usually indicates either lazy players or a weak setup; methods to avoid it include [[Miller]]s, non-[[sane Cop]]s, uncertain presence of [[Investigative Roles]] in the game setup, or removing [[Protective Roles]] that can defend an 'outed' Cop.
A strategy/habit of over-reliance on [[Cop]] results in finding [[Scum]], rather than analyzing/playing the [[Day]] Game. Usually indicates either lazy players or a weak setup; methods to avoid it include [[Miller]]s, [[Godfather]]s, Mafia Roleblockers, non-[[sane Cop]]s, uncertain presence of [[Investigative Roles]] in the game setup, or removing [[Protective Roles]] that can defend an 'outed' Cop.


[[Category:Theory]]
[[Category:Theory]]
[[Category:Glossary]]
[[Category:Glossary]]

Revision as of 19:28, 7 April 2008

A strategy/habit of over-reliance on Cop results in finding Scum, rather than analyzing/playing the Day Game. Usually indicates either lazy players or a weak setup; methods to avoid it include Millers, Godfathers, Mafia Roleblockers, non-sane Cops, uncertain presence of Investigative Roles in the game setup, or removing Protective Roles that can defend an 'outed' Cop.