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|Title=Fight or Flight
|Title=Fight or Flight
|Setup Size=Micro
|Setup Size=Micro
|type=Unbalanced Open
|type=Historical Open
|type2=
|type3=
|type4=
|type5=
|type6=
|Players=7
|Players=7
|Designer=
|Designer=

Revision as of 14:04, 9 January 2016

Name:
  • Fight or Flight
Setup Size:
Players:
  • 7
Setup Type:
Designer:
  • Anonymous

Fight or Flight is a 7 player Open Setup with each player being given a 1-Shot Commute and a 1-Shot Vig kill - there is no factional nightkill for scum and no other roles.

Setup

Mechanics

  • This setups uses a Daystart
  • Each player, town and mafia alike, has a 1-Shot Commute and 1-Shot Vigilante kill.
  • There is no factional mafia kill.
  • A player can choose to do no action at night if they wish.
  • Mafia win endgame situations where they control 50% of the town AND the town has no vig-shots left.

Sample Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Commute: Once at night, you may flee the town. If you do, you'll be immune to all NK's for that night.
  • Vig: Once at night, you may attempt to kill another player in the game.

Win condition:

  • You win when you control at least 50% of the town and they do not have any vig-shots left.


Townie

  • Welcome, [Player Name], you are a Townie.

Abilities:

  • Commute: Once at night, you may flee the town. If you do, you'll be immune to all NK's for that night.
  • Vig: Once at night, you may attempt to kill another player in the game.

Win condition:

  • You win when both Mafia Goons are dead and there is at least one Townie alive.

History