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Even/ Odd C9: Difference between revisions

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{{Setups
|Title=Even/Odd C9
|Setup Size=Micro
|Players=7
|Designer=OhGodMyLife
|Designer2=
|Designer3=
|Notes=See also: [[Alternating 9P]].
}}
Even/ Odd C9 is a 7-player [[Open Setup]] based on the [[C9]] setup. An updated 9-player version of this setup now exists called [[Alternating 9P]].
Even/ Odd C9 is a 7-player [[Open Setup]] based on the [[C9]] setup. An updated 9-player version of this setup now exists called [[Alternating 9P]].


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This setup has an expected Town win rate of 547/1680, or 32.6%, according to [[The EV Project]].  This is under the following assumptions:
This setup has an expected Town win rate of 547/1680, or 32.6%, according to [[The EV Project]].  This is under the following assumptions:
*Scum will fakeclaim Cop if endangered D1
*Scum will fakeclaim Cop if endangered D1
*Town will not lynch a non-counterclaimed power role D1
*Town will not eliminate a non-counterclaimed power role D1
*Scum will not counterclaim a power role (so they will counterclaim Doctor D1 if the Cop has already safely claimed and the Doctor then claims)
*Scum will not counterclaim a power role (so they will counterclaim Doctor D1 if the Cop has already safely claimed and the Doctor then claims)
*Scum will fakeclaim Cop or Doctor to bring their odds of survival to 1/2 on later Days
*Scum will fakeclaim Cop or Doctor to bring their odds of survival to 1/2 on later Days
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*'''{{plink|t|9918|Open 103}}''' - (Mafia Win)
*'''{{plink|t|9918|Open 103}}''' - (Mafia Win)
[[Category:Open_Setups]]
[[Category:Historical_Open_Setups]]
[[Category:Outdated Open Setups]]

Latest revision as of 17:04, 18 June 2021

Name:
  • Even/Odd C9
Setup Size:
Players:
  • 7
Setup Type:
Designer:
Notes: See also: Alternating 9P.

Even/ Odd C9 is a 7-player Open Setup based on the C9 setup. An updated 9-player version of this setup now exists called Alternating 9P.

Setup

Mechanics

  • Daystart
  • The Cop can only act on Odd nights (ie; 1, 3, 5)
  • The Doctor can only act on Even nights (ie; 2, 4, 6)

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occuring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Odd-Night Cop

  • Welcome, [Player Name], you are a Town Odd-Night Cop.

Abilities:

  • Each odd-numbered night, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town or Mafia.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Even-Night Doctor

  • Welcome, [Player Name], you are a Town Even-Night Doctor.

Abilities:

  • Each even-numbered night, you may protect one player in the game from being nightkilled.
  • You know you are guaranteed to be sane.

Win condition:

  • You win when all threats to the town have been eliminated.

Discussion

This setup has an expected Town win rate of 547/1680, or 32.6%, according to The EV Project. This is under the following assumptions:

  • Scum will fakeclaim Cop if endangered D1
  • Town will not eliminate a non-counterclaimed power role D1
  • Scum will not counterclaim a power role (so they will counterclaim Doctor D1 if the Cop has already safely claimed and the Doctor then claims)
  • Scum will fakeclaim Cop or Doctor to bring their odds of survival to 1/2 on later Days
  • Scum will always shoot known power roles at Night

History