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Double Day (setup): Difference between revisions

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*'''{{plink|t|16880|Open 290}}''' - (Town Win)
*'''{{plink|t|16880|Open 290}}''' - (Town Win)


[[Category:Open_Setups]]
[[Category:Large Experimental Setups]]

Revision as of 13:28, 17 October 2014

Double Day is an Open Setup, originally proposed by yellowbounder, and refined by mith.

Setup

Mechanics

  • Daystart
  • There are two lynches each day
  • Once the first lynch has been decided, that player's role is revealed and the second half of the Day continues with a reset vote count

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partners, [Player Name] and [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partners may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.

History