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'''Donner Party Mafia''' is a ''proposed''  [[Open Setup]] which is mainly characterized by the mass amount of [[Cannibal]]s, hence the name. The idea was created by [[Adel]], based on an earlier draft by [[xyzzy]].
__NOTOC__
{{Setups
|Title=Donner Party
|Setup Size=Mini
|Players=12
|Designer=
|Designer2=
|Designer3=
|type=Mini Open
|type2=
|type3=
|type4=
|type5=
|type6=
|Notes=}}


==Donner Party==
'''Donner Party Mafia''' is an [[Open Setup]] that features a unique Cannibal mechanic that temporarily hides the role and alignment of a nightkilled player.
1 [[Mafia]] [[Goon]]<br>
1 [[Cannibal]] [[Mafia]] [[Goon]]<br>
1 [[Cannibal]] [[Serial Killer]]<br>
1 [[Cannibal]] [[Vig]]<br>
1 [[Cop]]<br>
7 [[Townies]]<br>
<br>
Day Start
<br><br>


Each body (which reveals [[faction]] and role) from a [[NK]] goes to the cannibal that kills the the victim.  The [[Mafia]] NK goes to the Mafia Cannibal.  If the Mafia Cannibal is dead, the body from the Mafia NK will go to a surviving Cannibal determined by the [[Game Moderator]] and explained in each Cannibal's Role PM. If a Cannibal kills another Cannibal, that Cannibal will take all of the bodies belonging the victim Cannibal. When a Cannibal is [[lynch]]ed the town will also find all of the bodies belonging to that Cannibal, revealing the alignments and roles of those victims.
==Setup==


Also, because everyone needs to eat, a vote of [[No Lynch]] is not allowed.
*2 [[Cannibal]] [[Mafia Goon|Mafia Goons]]
*1 [[Cannibal]] [[Serial Killer]]
*1 [[Cannibal]] [[Vigilante]]
*1 [[Gunsmith]] (Dietician)
*1 [[Roleblocker]]
*6 [[Townies]]


==Donner Party (Take Two)==


This was run as Open 293 (http://mafiascum.net/forum/viewtopic.php?f=51&t=16906)<br>
==Mechanics==
2 x [[Cannibal]] [[Mafia]] [[Goon]] (daytalk)<br>
*Daystart
1 x [[Cannibal]] [[Serial Killer]] (1-shot NK immunity, 1-shot roleblocker immunity)<br>
*Mafia have daytalk
1 x [[Cannibal]] [[Vigilante]]<br>
*The Serial Killer has 1-shot NK immunity and a 1-shot roleblocker immunity
1 x [[Gunsmith]]<br>
*Dietician is a flavour cop that produces results of Cannibal/Not Cannibal
1 x [[Roleblocker]]<br>
*The town cannot no-eliminate.
6 x [[Townies]]<br>


Cannibal rules worked mostly the same -- night-kill alignments were not revealed to the town unless the killer (or the killer's killer, or killer's killer killer, etc) were lynched.


If run again, I would recommend replacing the [[Roleblocker]] with a [[secret]] [[1-shot]] [[Bulletproof]] (thinks they're a normal [[Townie]]) or similar.
*When a Cannibal night-kills someone, they take the body and put it in their larder, resulting in no role/alignment reveal to the town for that kill. The Cannibal who performed the kill learns the role/alignment reveal via their result PM.
*If a Cannibal night-kills another Cannibal, they take all of the bodies their target had, learning all the role/alignment information their target knew. This will include their target's night-kill target from that same night, if applicable.
*If more than one Cannibal night-kills the same target, they will all learn the target's role/alignment information. They will not learn that their target was killed multiple times.
*If two Cannibals night-kill eachother, and are not in turn night-killed by yet another Cannibal, their role/alignment information, and that of all the bodies they possessed, is revealed to the town.
*The Cannibal mechanic has no effect on eliminations. The role/alignment of the eliminated is always revealed to the town. If a Cannibal is eliminated, the role/alignment information of all their bodies is also revealed.


[[Category:Open Games]]
 
[[Category:Variations]]
==Role PM's==
 
===<div style="color:red">Cannibal Mafia Goon</div>===
* Welcome, [Player Name]. You are a '''Cannibal Mafia Goon''', along with your partner, [Player Name].
 
'''Abilities:'''
*Factional communication: At any time in the game, you may talk with your partner here [QuickTopic link].
*Cannibal nightkill: Each night phase, one of you or your partner may perform the factional nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
*The role/alignment of your night-kill targets is not shared with the town
'''Win condition:'''
*You win when all other killers are dead and you control 50% of the town or nothing can prevent this from occurring.
 
 
===<div style="color:purple">Cannibal Serial Killer</div>===
* Welcome, [Player Name]. You are a '''Cannibal Serial Killer'''.
 
'''Abilities:'''
*Cannibal nightkill: Each night phase, you may perform your nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
*The role/alignment of your night-kill targets is not shared with the town
*One-shot Night-kill Immunity: The first night you are targeted for a night-kill (even if you're targeted more than once), you will not die. You are not notified that this has occurred.
*One-shot Roleblocker Immunity: The first night you are targeted by the Roleblocker, the roleblock on you will fail. You are not notified that this has occurred.
'''Win condition:'''
*You win when you are the last player alive or nothing can prevent this from occurring.
 
 
===<div style="color:green">Cannibal Vigilante</div>===
* Welcome, [Player Name]. You are a '''Cannibal Vigilante'''.
 
'''Abilities:'''
*Cannibal nightkill: Each night phase, you may perform your nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
*The role/alignment of your night-kill targets is not shared with the town
'''Win condition:'''
*You win when all threats to the town are eliminated and there is at least one town-aligned player alive.
 
 
===<div style="color:green">Town Dietician</div>===
* Welcome, [Player Name], you are a '''Town Dietician'''.
 
'''Abilities:'''
*Each night phase, you may investigate one player by PM'ing the mod. You will receive results in the form of Cannibal, Not Cannibal or No Result.
 
'''Win condition:'''
*You win when all threats to the town are eliminated and there is at least one town-aligned player alive.
 
 
===<div style="color:green">Town Roleblocker</div>===
* Welcome, [Player Name], you are a '''Town Roleblocker'''.
 
'''Abilities:'''
*Each night you may choose to roleblock a player, which will prevent them from using an action. The only exception to this is if you target the Serial Killer - they will bypass your block the first time this happens.
 
'''Win condition:'''
*You win when all threats to the town are eliminated and there is at least one town-aligned player alive.
 
 
===<div style="color:green">Vanilla Townie</div>===
* Welcome, [Player Name], you are a '''Vanilla Townie'''.
 
'''Abilities:'''
*Your weapon is your vote, you have no night actions.
 
'''Win condition:'''
*You win when all threats to the town are eliminated and there is at least one town-aligned player alive.
 
 
==History==
{{SetupHistory/Database}}
 
 
===Statistics:===
*Town Win Percentage: 44.44%
*Mafia Win Percentage: 22.22%
*SK Win Percentage: 22.22%
*Mafia/SK Draw Percentage: 11.11%

Latest revision as of 07:59, 4 July 2020

Name:
  • Donner Party
Setup Size:
Players:
  • 12
Setup Type:
Designer:
  • Anonymous

Donner Party Mafia is an Open Setup that features a unique Cannibal mechanic that temporarily hides the role and alignment of a nightkilled player.

Setup


Mechanics

  • Daystart
  • Mafia have daytalk
  • The Serial Killer has 1-shot NK immunity and a 1-shot roleblocker immunity
  • Dietician is a flavour cop that produces results of Cannibal/Not Cannibal
  • The town cannot no-eliminate.


  • When a Cannibal night-kills someone, they take the body and put it in their larder, resulting in no role/alignment reveal to the town for that kill. The Cannibal who performed the kill learns the role/alignment reveal via their result PM.
  • If a Cannibal night-kills another Cannibal, they take all of the bodies their target had, learning all the role/alignment information their target knew. This will include their target's night-kill target from that same night, if applicable.
  • If more than one Cannibal night-kills the same target, they will all learn the target's role/alignment information. They will not learn that their target was killed multiple times.
  • If two Cannibals night-kill eachother, and are not in turn night-killed by yet another Cannibal, their role/alignment information, and that of all the bodies they possessed, is revealed to the town.
  • The Cannibal mechanic has no effect on eliminations. The role/alignment of the eliminated is always revealed to the town. If a Cannibal is eliminated, the role/alignment information of all their bodies is also revealed.


Role PM's

Cannibal Mafia Goon

  • Welcome, [Player Name]. You are a Cannibal Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: At any time in the game, you may talk with your partner here [QuickTopic link].
  • Cannibal nightkill: Each night phase, one of you or your partner may perform the factional nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
  • The role/alignment of your night-kill targets is not shared with the town

Win condition:

  • You win when all other killers are dead and you control 50% of the town or nothing can prevent this from occurring.


Cannibal Serial Killer

  • Welcome, [Player Name]. You are a Cannibal Serial Killer.

Abilities:

  • Cannibal nightkill: Each night phase, you may perform your nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
  • The role/alignment of your night-kill targets is not shared with the town
  • One-shot Night-kill Immunity: The first night you are targeted for a night-kill (even if you're targeted more than once), you will not die. You are not notified that this has occurred.
  • One-shot Roleblocker Immunity: The first night you are targeted by the Roleblocker, the roleblock on you will fail. You are not notified that this has occurred.

Win condition:

  • You win when you are the last player alive or nothing can prevent this from occurring.


Cannibal Vigilante

  • Welcome, [Player Name]. You are a Cannibal Vigilante.

Abilities:

  • Cannibal nightkill: Each night phase, you may perform your nightkill. You will receive back either a PM indicating that the target did not die, or a PM containing their role/alignment information, and if they were a Cannibal, the role/alignment of all bodies they possessed when they were killed.
  • The role/alignment of your night-kill targets is not shared with the town

Win condition:

  • You win when all threats to the town are eliminated and there is at least one town-aligned player alive.


Town Dietician

  • Welcome, [Player Name], you are a Town Dietician.

Abilities:

  • Each night phase, you may investigate one player by PM'ing the mod. You will receive results in the form of Cannibal, Not Cannibal or No Result.

Win condition:

  • You win when all threats to the town are eliminated and there is at least one town-aligned player alive.


Town Roleblocker

  • Welcome, [Player Name], you are a Town Roleblocker.

Abilities:

  • Each night you may choose to roleblock a player, which will prevent them from using an action. The only exception to this is if you target the Serial Killer - they will bypass your block the first time this happens.

Win condition:

  • You win when all threats to the town are eliminated and there is at least one town-aligned player alive.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town are eliminated and there is at least one town-aligned player alive.


History

History
Open 293 - (Town Win)
Open 340 - (Serial Killer Win)
Open 403 - (Mafia - Serial Killer Draw)
Open 440 - (Town Win)
Open 468 - (Serial Killer Win)
Open 490 - (Mafia Win)
Open 524 - (Mafia Win)
Open 648 - (Town Win)
Open 700 - (Town Win)
Open 730 - (Town Win)
Open 752 - (Serial Killer Win)
Open 800 - (Town Win)


Statistics:

  • Town Win Percentage: 44.44%
  • Mafia Win Percentage: 22.22%
  • SK Win Percentage: 22.22%
  • Mafia/SK Draw Percentage: 11.11%