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Democrabilities

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Name:
  • Democrabilities
Setup Size:
Players:
  • 9
Setup Type:
Designer:

Democrabilities is a setup designed around voting for using specific abilities on a player, as well as voting for elimination as normal.

Setup

Mechanics

  • Each day is made up of two phases, the first is a vote to use a specific ability on a player. The second is the normal elimination.
  • Each night, including night 0, the mafia sends one of five effects for the first vote of the day. They also send a player to kill and which one of them perform the kill on the NEXT night phase. This cannot be changed.
  • Kills and giving abilities are compulsive. If no ability is submitted, the effect is the first on the below list that is not already used. If no target is submitted one will be chosen randomly.
    • Track, if town selects the player that is performing the nightkill, they are revealed as the killer that night phase.
    • Watch, if the town selects the player that was selected for nightkill the player performing the kill is revealed as mafia.
    • Imprison, if the town selects the kill target OR the player performing the kill, there is no kill the next night.
    • Kill, the town gets an extra elimination that day phase. This is not plurality and is majority.
    • Inform, the mafia chooses a player to gain bulletproof. The first vote of the day will tell the voted player what alignment the chosen player is at the start of the night phase.

Setup Rulings

  • If the player being targeted for the next night's kill dies, No action is performed so the ""Track"" and ""Watch"" actions will never give information.
  • If the player planning to perform the night kill dies, their partner WILL do it instead.
  • Eliminations are plurality and mandatory. Ability uses are not mandatory but if a majority is not reached by that phase's deadline the ability is lost forever.
  • All Abilities are resolved during the next night phase. (The only exception is that the ""Kill"" ability functions exactly like an elimination, except it is not mandatory and resolves immediately on the end of the first day phase.)
  • It is possible for the Mafia to exhaust all of the abilities. If this happens the ability phase is skipped.
  • The Elimination phase granted by the "Kill" ability functions like an ability phase.

History

History