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|alias=  
|alias=  
|align= Third-party
|align= Third-party
|type= Manipulative
|type= Alignment-Changing
|type2= Linked
|choice= Night
|choice= Night
|notes=  
|notes=  
}}
}}
:''for more information, see: [[Cult]]''
A '''Cult Leader''' is a [[Cult]]-aligned player whose Night action is to attempt to recruit other players into the [[Cult]] (making them [[Cultist|Cultists]].)
The [[Cult Leader]] is the head of a cult. The player with this role chooses a player to recruit into the cult each night, making them a [[cultist]].
 
Cult Leaders are by definition aligned with their own faction.
 
For more information, please refer to the [[Cult]] page.
 
==Variations==
Some moderators will force the Cult Leader to commit suicide if they attempt to recruit scum.  This would make them [[Weak]].
 
Some moderators will allow another Cultist (usually the one that has been in the Cult longest) to replace the Cult Leader if the original one dies.  However, this makes it ''easier'' for the Cult to continue growing, which is not usually desired.
 
Some moderators will force all allied Cultists to suicide upon the death of the Cult Leader in order to prevent the remaining Cult from essentially being a Mafia without a kill.

Revision as of 20:09, 22 July 2011

Cult Leader
Alias: none
Alignment:
Role type:
  • Alignment-Changing
  • Linked
Choice:
  • Night

A Cult Leader is a Cult-aligned player whose Night action is to attempt to recruit other players into the Cult (making them Cultists.)

Cult Leaders are by definition aligned with their own faction.

For more information, please refer to the Cult page.

Variations

Some moderators will force the Cult Leader to commit suicide if they attempt to recruit scum. This would make them Weak.

Some moderators will allow another Cultist (usually the one that has been in the Cult longest) to replace the Cult Leader if the original one dies. However, this makes it easier for the Cult to continue growing, which is not usually desired.

Some moderators will force all allied Cultists to suicide upon the death of the Cult Leader in order to prevent the remaining Cult from essentially being a Mafia without a kill.