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Cracking Idea Mafia/RolePMs

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< Cracking Idea Mafia
Revision as of 15:00, 27 June 2013 by Zaicon (talk | contribs) (Update Part 4/4)
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Town

Vanilla Townie (1-7)

You are a Vanilla Townie.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • During the Night, you may sleep.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Bulletproof Townie (8-9)

You are a Bulletproof Townie.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Bulletproof: You cannot be nightkilled.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Doctor (10-11)

You are a Town Doctor.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Doctor: During the Night, you may PM me the name of another player. This player will be protected from all nightkills for that Night.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Coroner (12-13)

You are a Town Coroner.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Coroner: During the Night, you may PM me the name of another player. If this player is dead before the next Day, you will be informed of the role name that killed them.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Bodyguard (14)

You are a Town Bodyguard.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Bodyguard: During the Night, you may PM me the name of another player. If this player is nightkilled, you will die instead.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Bulletproof Bodyguard (15)

You are a Town Bulletproof Bodyguard.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Bodyguard: During the Night, you may PM me the name of another player. If this player is nightkilled, you will die instead.
  • Bulletproof: You cannot be nightkilled (other than by using your Bodyguard ability).

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

1-Shot Town Commuter (16)

You are a 1-Shot Town Commuter.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Commuter: Once in the game, at Night, you may "commute". All abilities that target you that Night will fail.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Watcher (17)

You are a Town Watcher.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Watcher: During the Night, you may PM me the name of another player. You will be informed of the name of anyone who targeted that person during that Night.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Tracker (18)

You are a Town Tracker.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Tracker: During the Night, you may PM me the name of another player. You will be informed of the name of anyone that player targeted during that Night.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Cop (19-20)

You are a Town Cop.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Cop: During the Night, you may PM me the name of another player. You will receive You believe NAME to be GUILTY if that player is aligned with the Mafia. You will receive You believe NAME to be NOT GUILTY if that player is not aligned with the Mafia. You will receive No result if your investigation failed.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Ascetic Town Cop (21)

You are an Ascetic Town Cop.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Cop: During the Night, you may PM me the name of another player. You will receive You believe NAME to be GUILTY if that player is aligned with the Mafia. You will receive You believe NAME to be NOT GUILTY if that player is not aligned with the Mafia. You will receive No result if your investigation failed.
  • Ascetic: You are immune to all Night actions except kills.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Backup Town Cop (22)

You are a Backup Town Cop.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Cop: During the Night, you may PM me the name of another player. You will receive You believe NAME to be GUILTY if that player is aligned with the Mafia. You will receive You believe NAME to be NOT GUILTY if that player is not aligned with the Mafia. You will receive No result if your investigation failed.
  • Backup: You cannot use your Cop ability unless a player with a Cop role dies.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Hider (23)

You are a Town Hider.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Hider: During the Night, you may PM me the name of another player. You will "hide" behind that player, making you immune to any actions that target you. However, if you hide behind a Mafia-aligned player, you will die.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Ascetic Town Hider (24)

You are an Ascetic Town Hider.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Hider: During the Night, you may PM me the name of another player. You will "hide" behind that player, making you immune to any actions that target you. However, if you hide behind a Mafia-aligned player, you will die.
  • Ascetic: You are immune to all Night actions except kills (even when not using your Hider ability).

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Area 51 Detective (25)

You are an Area 51 Detective.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Area 51 Detective: During the Night, you may PM me the name of another player. This player will be roleblocked if they are an Alien.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Area 51 Immunologist (26)

You are an Area 51 Immunologist.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Area 51 Area 51 Immunologist: During the Night, you may PM me the name of another player. This player will become immune to Alien nightkills (starting the next Night).

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Conspiracy Theorist (27-32)

You are a Conspiracy Theorist.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Conspiracy Theorist:
    • During the Night, you may PM me the name of another player. You will receive You believe NAME to be GUILTY if that player is aligned with the Aliens. You will receive You believe NAME to be NOT GUILTY if that player is not aligned with the Aliens. You will receive No result if your investigation failed.
    • Alien-Immune: You cannot be nightkilled by Aliens.
    • Tentacled: You will investigate as "GUILTY" to other Alien investigators.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Clairvoyant (33-35)

You are a Town Clairvoyant.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Clairvoyant: At the start of Day 1, you will be told how many factions there are. Note that the Lyncher and Pseudojester roles are each considered separate factions.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Roleblocker (36)

You are a Town Roleblocker.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Roleblocker: During the Night, you may PM me the name of another player. This player will be unable to use his/her ability (if he/she has one).

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Compulsive Town Roleblocker (37)

You are a Compulsive Town Roleblocker.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Roleblocker: During the Night, you may PM me the name of another player. This player will be unable to use his/her ability (if he/she has one).
  • Compulsive: You are required to use your ability each Night. If you do not submit a target, it will be randomized.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Redirector (38)

You are a Town Redirector.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Redirector: During the Night, you may redirect all actions on a specified player to target a different player.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Jailkeeper (39-40)

You are a Town Jailkeeper.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Jailkeeper: During the Night, you may PM me the name of another player. This player will be unable to use his/her ability (if he/she has one). This player will also be immune to nightkills for that Night.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Jack-of-all-Trades (41)

You are a Town Jack-of-all-Trades.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • You may use each of the following abilities once per game. You may not use more than one ability per Night.
    • Roleblocker: During the Night, you may PM me the name of another player. This player will be unable to use his/her ability (if he/she has one).
    • Cop: During the Night, you may PM me the name of another player. You will receive You believe NAME to be GUILTY if that player is aligned with the Mafia. You will receive You believe NAME to be NOT GUILTY if that player is not aligned with the Mafia. You will receive No result if your investigation failed.
    • Doctor: During the Night, you may PM me the name of another player. This player will be protected from all nightkills for that Night.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Mason (42-43)

You are a Town Mason.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Mason: If there are other Masons in the game, you will form a Mason group with them. There will be a Mason QT that can be used pre-game and during the Night.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Ascetic Town Mason (44)

You are an Ascetic Town Mason.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Mason: If there are other Masons in the game, you will form a Mason group with them. There will be a Mason QT that can be used pre-game and during the Night.
  • Ascetic: You are immune to all Night actions except kills.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Mason Compulsive Bodyguard (45)

You are a Town Mason Compulsive Bodyguard.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Mason: If there are other Masons in the game, you will form a Mason group with them. There will be a Mason QT that can be used pre-game and during the Night.
  • Bodyguard: During the Night, you may PM me the name of another player. If this player is nightkilled, you will die instead.
  • Compulsive: You are required to use your ability each Night. If you do not submit a target, it will be randomized.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Mason Hesitant Cop Doctor (46)

You are a Mason Hesitant Cop Doctor.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Mason: If there are other Masons in the game, you will form a Mason group with them. There will be a Mason QT that can be used pre-game and during the Night.
  • Cop-Doctor: During the Night, you may PM me the name of another player. You will receive You believe NAME to be GUILTY if that player is aligned with the Mafia. You will receive You believe NAME to be NOT GUILTY if that player is not aligned with the Mafia. You will receive No result if your investigation failed. This player will also be protected from all nightkills for that Night.
  • Hesitant: Your Cop-Doctor ability will only be successful if you are targeted at Night.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

1-Shot Town Vigilante (47)

You are a 1-Shot Town Vigilante.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Vigilante: During the Night, you may PM me the name of another player. This player will die.
  • 1-Shot: You may only use this ability once during the game.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Miller Vigilante (48)

You are a Town Miller Vigilante.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Vigilante: During the Night, you may PM me the name of another player. This player will die.
  • Miller: You will investigate as "GUILTY" to any Cops.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

1-Shot Town Day Vigilante (49)

You are a 1-Shot Town Day Vigilante.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Day Vigilante: During the Day, you may PM me the name of another player. This player will die (as soon as I receive the PM).
  • 1-Shot: You may only use this ability once during the game.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

1-Shot Town Paranoid Gun Owner (50)

You are a Town 1-Shot Paranoid Gun Owner.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Paranoid Gun Owner: Every player that targets you will die.
  • 1-Shot: This role will only activate the first Night you are targeted.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Nymphomaniac (51)

You are a Town Nymphomaniac.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Nymphomaniac: During Night 1, you must PM me the name of another player. You will form a Lover bond with them (aka if you or your partner is killed, the other Lover will also die).

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Macho 1-Shot Kingmaker (52)

You are a Macho 1-Shot Kingmaker.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Kingmaker: During the Night, you may PM me the name of another player. This player will be the "King" during the next Day phase and may "execute" (lynch) any player at any time.
  • 1-Shot: You may only use this ability once during the game.
  • Macho: Protection roles will not work on you.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Macho Death Kingmaker (53)

You are a Macho Death Kingmaker.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Kingmaker: You may PM me the name of another player. This player will be the "King" during the next Day phase and may "execute" (lynch) any player at any time.
  • Death: You may only use this ability when you die.
  • Macho: Protection roles will not work on you.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Excellent Sense of Smell Townie (54-56)

You are an Excellent Sense of Smell Townie.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Excellent Sense of Smell: At the beginning of Day 1, you will be informed of which Goo roles are in the game.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Ugly Townie (57-58)

You are an Ugly Townie.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Excellent Sense of Smell: At the beginning of Day 1, you will be informed of which Goo roles are in the game.
  • Ugly: You can win with the Goo if the Goo faction wins and you are still alive.
  • Tentacled: You will investigate as "GUILTY" to Alien investigators.

Win Condition

  • You win if you meet either of these win conditions:
    • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.
    • You win with the Goo if the Goo faction wins and you are still alive.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Tree Stump (59)

You are a Tree Stump.

Abilities

  • Tree Stump: You have no abilities (including the ability to vote).

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Lynchbait (60)

You are Lynchbait.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Lynchbait: If there is a Lyncher in the game, you are his/her Lynchee.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Supersaint (61)

You are a Town Supersaint.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Supersaint: If you are lynched, whomever placed the hammer vote will die.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Vengeful Townie (62)

You are a Vengeful Townie.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Vengeful: If you are lynched, you may choose to kill one player immediately by posting in-thread Kill: PLAYERNAME. If you do not want to kill anyone, please post Kill: No one.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

1-Shot Unlynchable Townie (63)

You are a 1-Shot Unlynchable Townie.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Unlynchable: If you are lynched, you will not die.
  • 1-Shot: This ability only works the first time you are lynched.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Universal Backup (64-65)

You are a Universal Backup.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Universal Backup: You will acquire the abilities of the first Town-aligned player to die.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Mafia

Mafia Goon (66-69)

You are a Mafia Goon.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Mafia may kill one player per Night.
  • Factional Communication: If there are other Mafia-aligned players, there will be a Mafia QT that can be used pre-game and during the Night.

Win Condition

  • You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Ascetic Mafia Goon (70-71)

You are a Ascetic Mafia Goon.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Mafia may kill one player per Night.
  • Factional Communication: If there are other Mafia-aligned players, there will be a Mafia QT that can be used pre-game and during the Night.
  • Ascetic: You are immune to all Night actions except kills.

Win Condition

  • You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Bulletproof Mafia Goon (72-73)

You are a Bulletproof Mafia Goon.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Mafia may kill one player per Night.
  • Factional Communication: If there are other Mafia-aligned players, there will be a Mafia QT that can be used pre-game and during the Night.
  • Bulletproof: You cannot be nightkilled.

Win Condition

  • You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Mafia Tracker (74-75)

You are a Mafia Tracker.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Mafia may kill one player per Night.
  • Factional Communication: If there are other Mafia-aligned players, there will be a Mafia QT that can be used pre-game and during the Night.
  • Tracker: During the Night, you may PM me the name of another player. You will be informed of the name of anyone that player targeted during that Night.

Win Condition

  • You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

1-Shot Mafia Role Cop (76-77)

You are a 1-Shot Mafia Role Cop.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Mafia may kill one player per Night.
  • Factional Communication: If there are other Mafia-aligned players, there will be a Mafia QT that can be used pre-game and during the Night.
  • Role Cop: During the Night, you may PM me the name of another player. You will be informed of this player's role name (but not alignment).
  • 1-Shot: This ability may only be used once during the game.

Win Condition

  • You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Mafia Traitor Cop (78)

You are a Mafia Traitor Cop.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Cop: During the Night, you may PM me the name of another player. You will receive You believe NAME to be GUILTY if that player is aligned with the Mafia. You will receive You believe NAME to be NOT GUILTY if that player is not aligned with the Mafia. You will receive No result if your investigation failed.

Win Condition

  • You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Mafia Conspiracy Theorist (79-80)

You are a Mafia Conspiracy Theorist.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Mafia may kill one player per Night.
  • Factional Communication: If there are other Mafia-aligned players, there will be a Mafia QT that can be used pre-game and during the Night.
  • Conspiracy Theorist:
    • During the Night, you may PM me the name of another player. You will receive You believe NAME to be GUILTY if that player is aligned with the Aliens. You will receive You believe NAME to be NOT GUILTY if that player is not aligned with the Aliens. You will receive No result if your investigation failed.
    • Alien-Immune: You cannot be nightkilled by Aliens.
    • Tentacled: You will investigate as "GUILTY" to other Alien investigators.

Win Condition

  • You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Mafia Clairvoyant (81-82)

You are a Mafia Clairvoyant.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Mafia may kill one player per Night.
  • Factional Communication: If there are other Mafia-aligned players, there will be a Mafia QT that can be used pre-game and during the Night.
  • Clairvoyant: At the start of Day 1, you will be told how many factions there are. Note that the Lyncher and Pseudojester roles are each considered separate factions.

Win Condition

  • You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

1-Shot Mafia Silencer (83)

You are a 1-Shot Mafia Silencer.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Mafia may kill one player per Night.
  • Factional Communication: If there are other Mafia-aligned players, there will be a Mafia QT that can be used pre-game and during the Night.
  • Silencer: During the Night, you may PM me the name of another player. This player will not be able to vote during the next Day.
  • 1-Shot: You may only use this ability once during the game.

Win Condition

  • You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

1-Shot Mafia Day Vigilante (84)

You are a 1-Shot Mafia Day Vigilante.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Mafia may kill one player per Night.
  • Factional Communication: If there are other Mafia-aligned players, there will be a Mafia QT that can be used pre-game and during the Night.
  • Day Vigilante: During the Day, you may PM me the name of another player. This player will die (as soon as I receive the PM).
  • 1-Shot: You may only use this ability once during the game.

Win Condition

  • You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Mafia Godfather (85)

You are a Mafia Godfather.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Mafia may kill one player per Night.
  • Factional Communication: If there are other Mafia-aligned players, there will be a Mafia QT that can be used pre-game and during the Night.
  • Godfather: You will investigate as "Not Guilty" if investigated by a Cop.

Win Condition

  • You win when all players without a Mafia wincon are eliminated and at least one Mafia-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Alien

Alien Avenger (86-87)

You are an Alien Avenger.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Aliens may kill one player once during the game.
  • Factional Communication: If there are other Alien-aligned players, there will be an Alien QT that can be used pre-game and during the Night.
  • Avenger: If you are lynched, whomever placed the hammer vote will die.

Win Condition

  • You win when all players without an Alien wincon are eliminated and at least one Alien-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

1-Shot Alien Vigilante (88)

You are an 1-Shot Alien Vigilante.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Aliens may kill one player once during the game.
  • Factional Communication: If there are other Alien-aligned players, there will be an Alien QT that can be used pre-game and during the Night.
  • Vigilante: During the Night, you may PM me the name of another player. This player will die.
  • 1-Shot: You may only use this ability once during the game. Please note that you cannot use this during the same Night as the Factional Kill is used.

Win Condition

  • You win when all players without an Alien wincon are eliminated and at least one Alien-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Alien Vanillerizer (89-90)

You are an Alien Vanillerizer.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Aliens may kill one player once during the game.
  • Factional Communication: If there are other Alien-aligned players, there will be an Alien QT that can be used pre-game and during the Night.
  • Vanillerizer: During the Night, you may PM me the name of another player. This player will lose any abilities they have (not counting factional abilities). This will take effect at the start of the next Day.

Win Condition

  • You win when all players without an Alien wincon are eliminated and at least one Alien-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Alien Monarch (91)

You are an Alien Monarch.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Aliens may kill one player once during the game.
  • Factional Communication: If there are other Alien-aligned players, there will be an Alien QT that can be used pre-game and during the Night.
  • Monarch: You have each of the following abilities. However, once any of the abilities are used, you will not be able to use any further abilities.
    • Bulletproof: You cannot be nightkilled. Note that you will not be told when this is used and attempting to use another ability afterwards will fail.
    • Unlynchable: You cannot be lynched.
    • Day Vigilante: During the Day, you may PM me the name of another player. This player will die (as soon as I receive the PM).

Win Condition

  • You win when all players without an Alien wincon are eliminated and at least one Alien-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Baby Alien Monarch (92)

You are an Baby Alien Monarch.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Aliens may kill one player once during the game. Note that you cannot perform the factional kill until Day 4 (see Baby below).
  • Factional Communication: If there are other Alien-aligned players, there will be an Alien QT that can be used pre-game and during the Night.
  • Monarch: You have each of the following abilities. However, once any of the abilities are used, you will not be able to use any further abilities.
    • Bulletproof: You cannot be nightkilled. Note that you will not be told when this is used and attempting to use another ability afterwards will fail.
    • Unlynchable: You cannot be lynched.
    • Day Vigilante: During the Day, you may PM me the name of another player. This player will die (as soon as I receive the PM).
  • Baby: You cannot use your Monarch abilities until Day 4. I will publicly alert the remaining players that you have become an Alien Monarch at that time.

Win Condition

  • You win when all players without an Alien wincon are eliminated and at least one Alien-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Alien Psychotrooper (93)

You are an Alien Psychotrooper.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Aliens may kill one player once during the game. Note that you cannot perform the factional kill until Day 4 (see Baby below).
  • Factional Communication: If there are other Alien-aligned players, there will be an Alien QT that can be used pre-game and during the Night.
  • Psychotrooper: All investigators will receive "No Result" while you are still alive.

Win Condition

  • You win when all players without an Alien wincon are eliminated and at least one Alien-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

1-Shot Alien Psychomagnet (94)

You are a 1-Shot Alien Psychomagnet.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Factional Kill: The Aliens may kill one player once during the game. Note that you cannot perform the factional kill until Day 4 (see Baby below).
  • Factional Communication: If there are other Alien-aligned players, there will be an Alien QT that can be used pre-game and during the Night.
  • Psychomagnet: During the Night, you may PM me the name of another player. All Night actions will be redirected to this player.
  • 1-Shot: You may only use this ability once during the game.

Win Condition

  • You win when all players without an Alien wincon are eliminated and at least one Alien-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Third-Party

Lyncher (95)

You are a Lyncher.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Lyncher: Before the game, I will randomly assign you a target. Your goal is to get that person lynched while being on the wagon. If you fail (your target is nightkilled or is lynched without you being on the wagon), you will convert to a Vanilla Townie.

Win Condition

  • You win when your target is lynched and you are on his/her wagon.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Pseudojester (96)

You are a Pseudojester.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Pseudojester: If you are lynched, you will convert to the same alignment as the player that hammered you.

Win Condition

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Goo

Blue Goo (97)

You are Blue Goo.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Blue Goo: You cannot be targeted.

Win Condition

  • You win when all players without a Goo wincon are eliminated and at least one Goo-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Red Goo (98)

You are Red Goo.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Red Goo: During the Night, you may PM me the name of another player. This player will die, regardless of any other abilities.

Win Condition

  • You win when all players without a Goo wincon are eliminated and at least one Goo-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Grey Goo (99)

You are Grey Goo.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Grey Goo: You will cause anyone who targets you to become Goo-aligned and lose all of his/her abilities. You will automatically die Night 2.

Win Condition

  • You win when all players without a Goo wincon are eliminated and at least one Goo-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Chameleon Goo

You are Chameleon Goo.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Grey Goo: You will cause anyone who targets you to become Goo-aligned and lose all of his/her abilities. You will automatically die Night 2.
  • Mason: If there are other Masons in the game, you will form a Mason group with them. There will be a Mason QT that can be used pre-game and during the Night.

Win Condition

  • You win when all players without a Goo wincon are eliminated and at least one Goo-aligned player is still alive (or nothing can prevent the same).

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.