You are viewing the MafiaScum.net Wiki. To play the game, visit the forum.

Cracking Idea Mafia/RolePMs

From MafiaWiki
< Cracking Idea Mafia
Revision as of 14:19, 27 June 2013 by Zaicon (talk | contribs) (Partial Addition)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Town

Vanilla Townie (1-7)

You are a Vanilla Townie.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • During the Night, you may sleep.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Bulletproof Townie (8-9)

You are a Bulletproof Townie.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Bulletproof: You cannot be nightkilled.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Doctor (10-11)

You are a Town Doctor.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Doctor: During the Night, you may PM me the name of another player. This player will be protected from all nightkills for that Night.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Coroner (12-13)

You are a Town Coroner.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Coroner: During the Night, you may PM me the name of another player. If this player is dead before the next Day, you will be informed of the role name that killed them.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Bodyguard (14)

You are a Town Bodyguard.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Bodyguard: During the Night, you may PM me the name of another player. If this player is nightkilled, you will die instead.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Bulletproof Bodyguard (15)

You are a Town Bulletproof Bodyguard.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Bodyguard: During the Night, you may PM me the name of another player. If this player is nightkilled, you will die instead.
  • Bulletproof: You cannot be nightkilled (other than by using your Bodyguard ability).

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

1-Shot Town Commuter (16)

You are a 1-Shot Town Commuter.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Commuter: Once in the game, at Night, you may "commute". All abilities that target you that Night will fail.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Watcher (17)

You are a Town Watcher.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Watcher: During the Night, you may PM me the name of another player. You will be informed of the name of anyone who targeted that person during that Night.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Tracker (18)

You are a Town Tracker.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Tracker: During the Night, you may PM me the name of another player. You will be informed of the name of anyone that player targeted during that Night.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Cop (19-20)

You are a Town Cop.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Cop: During the Night, you may PM me the name of another player. You will receive [i]You believe NAME to be GUILTY[/i] if that player is aligned with the Mafia. You will receive [i]You believe NAME to be NOT GUILTY[/i] if that player is not aligned with the Mafia. You will receive [i]No result[/i] if your investigation failed.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Ascetic Town Cop (21)

You are an Ascetic Town Cop.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Cop: During the Night, you may PM me the name of another player. You will receive [i]You believe NAME to be GUILTY[/i] if that player is aligned with the Mafia. You will receive [i]You believe NAME to be NOT GUILTY[/i] if that player is not aligned with the Mafia. You will receive [i]No result[/i] if your investigation failed.
  • Ascetic: You are immune to all Night actions except kills.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Backup Town Cop (22)

You are a Backup Town Cop.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Cop: During the Night, you may PM me the name of another player. You will receive [i]You believe NAME to be GUILTY[/i] if that player is aligned with the Mafia. You will receive [i]You believe NAME to be NOT GUILTY[/i] if that player is not aligned with the Mafia. You will receive [i]No result[/i] if your investigation failed.
  • Backup: You cannot use your Cop ability unless a player with a Cop role dies.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Town Hider (23)

You are a Town Hider.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Hider: During the Night, you may PM me the name of another player. You will "hide" behind that player, making you immune to any actions that target you. However, if you hide behind a Mafia-aligned player, you will die.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Ascetic Town Hider (24)

You are an Ascetic Town Hider.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Hider: During the Night, you may PM me the name of another player. You will "hide" behind that player, making you immune to any actions that target you. However, if you hide behind a Mafia-aligned player, you will die.
  • Ascetic: You are immune to all Night actions except kills (even when not using your Hider ability).

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Area 51 Detective (25)

You are an Area 51 Detective.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Area 51 Detective: During the Night, you may PM me the name of another player. This player will be roleblocked if they are an Alien.

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.

Area 51 Immunologist (26)

You are an Area 51 Immunologist.

Abilities

  • During the Day, you may vote for whomever you want lynched.
  • Area 51 Area 51 Immunologist: During the Night, you may PM me the name of another player. This player will become immune to Alien nightkills (starting the next Night).

Win Condition

  • You win when all threats to the Town are eliminated and at least one Town-aligned player is still alive, or nothing can prevent the same.

If you have any questions or comments, feel free to PM me. Please confirm your participation in this game by responding to this PM with your role name.