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C9+2 is based on the [[Open]] [[C9]] setup, but with two extra townies.
C9+2 is based on the [[C9]] setup, but with two extra townies.


Or in other words:
==Setup==


* 2 {{setuprole|Mafia Goon|Mafia Goons}}
* 2 {{setuprole|Mafia Goon|Mafia Goons}}
* 5 - 7 {{setuprole|Townie|Townies}}
* 0 - 1 {{setuprole|Cop|Cops}}
* 0 - 1 {{setuprole|Cop|Cops}}
* 0 - 1 {{setuprole|Doctor|Doctors}}
* 0 - 1 {{setuprole|Doctor|Doctors}}
* 5 - 7 {{setuprole|Townie|Townies}}


This game has a [[Day Start]].
==Mechanics==
*[[Daystart]]
*There is a 50% of a Cop being selected.
*There is a 50% of a Doctor being selected.
 
==Role PM's==
 
===<div style="color:red">Mafia Goon</div>===
* Welcome, [Player Name]. You are a '''Mafia Goon''', along with your partner, [Player Name].
 
'''Abilities:'''
*Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
*Factional kill: Each night phase, one of you or your partner may perform the factional kill.
'''Win condition:'''
*You win when all members of the town have been eliminated or nothing can prevent this from occurring.
 
 
===<div style="color:green">Vanilla Townie</div>===
* Welcome, [Player Name], you are a '''Vanilla Townie'''.
 
'''Abilities:'''
*Your weapon is your vote, you have no night actions.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
 
===<div style="color:green">Town Cop</div>===
* Welcome, [Player Name], you are a '''Town Cop'''.
 
'''Abilities:'''
*Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
*You know you are guaranteed to be sane.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
 
===<div style="color:green">Town Doctor</div>===
* Welcome, [Player Name], you are a '''Town Doctor'''.
 
'''Abilities:'''
*Each night phase, you may protect one player in the game from being nightkilled.
 
'''Win condition:'''
*You win when all threats to the town have been eliminated.
 
==History==
 
*'''{{plink|t|5004|Open 18}}''' - (Town Win)
*'''{{plink|t|5616|Open 29}}''' - (Mafia Win)
*'''{{plink|t|6120|Open 43}}''' - (Town Win)


[[Category:Variations]]
[[Category:Open_Setups]]
[[Category:Open Games]]
[[Category:C9 + 2 Games| ]]

Revision as of 06:30, 15 August 2011

C9+2 is based on the C9 setup, but with two extra townies.

Setup

Mechanics

  • Daystart
  • There is a 50% of a Cop being selected.
  • There is a 50% of a Doctor being selected.

Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, one of you or your partner may perform the factional kill.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Cop

  • Welcome, [Player Name], you are a Town Cop.

Abilities:

  • Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
  • You know you are guaranteed to be sane.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Doctor

  • Welcome, [Player Name], you are a Town Doctor.

Abilities:

  • Each night phase, you may protect one player in the game from being nightkilled.

Win condition:

  • You win when all threats to the town have been eliminated.

History