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C-C9

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Revision as of 14:29, 5 August 2015 by FakeGod (talk | contribs) (Created page with "{{Setups |Title=Cop/Insane Cop 9 (C-C9) |Setup Size=Micro |type=Small Experimental |type2= |type3= |type4= |type5= |type6= |Players=9 |Designer=FakeGod |Designer2= |Designer3=...")
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Name:
  • Cop/Insane Cop 9 (C-C9)
Setup Size:
Players:
  • 9
Setup Type:
Designer:

C-C9 is an Open Setup game which features a Day Start and was designed by FakeGod. The C stands for Cop. The -C stands for Insane Cop. 9 represents the number of players.


Setup

2 Mafia Goons

5 Vanilla Townies

1 Town Cop (Sane)

1 Town Cop (Insane)


Mechanics

Town Cops are not aware of their sanity, but their sanities are revealed in their flip.


Role PM's

Mafia Goon

  • Welcome, [Player Name]. You are a Mafia Goon, along with your partner, [Player Name].

Abilities:

  • Factional communication: During the night phase you may talk with your partner here [QuickTopic link].
  • Factional kill: Each night phase, your team can also perform a factional kill even if only 1 of you is alive.

Win condition:

  • You win when all members of the town have been eliminated or nothing can prevent this from occurring.


Vanilla Townie

  • Welcome, [Player Name], you are a Vanilla Townie.

Abilities:

  • Your weapon is your vote, you have no night actions.

Win condition:

  • You win when all threats to the town have been eliminated.


Town Cop

  • Welcome, [Player Name], you are a Town Cop.

Abilities:

  • Each night phase, you may investigate one player in the game by PM'ing the mod. You will get results back in the form of Town/Mafia.
  • You know you are guaranteed to be sane.

Win condition:

  • You win when all threats to the town have been eliminated.



Completed Games