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Bad Cop, Insane Cop: Difference between revisions

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==Mechanics==
==Mechanics==
*Insane Cops appear sane to self.
*Cops don't know their sanity.
*Cops get a pre-game report and Framers get a pre-game frame.
*Cops get a pre-game report and Framers get a pre-game frame.
*All Cops appear as "Cop" on death.
*All Cops appear as "Cop" on death.

Revision as of 21:25, 3 October 2014

"Bad Cop, Insane Cop" is a setup created by BBmolla after a series of improvements of a setup proposed by wgeurts. It is a 7 player open setup intended for micro-games and it is similar to Sanity Profanity; another setup by BBmolla also created as a result of fixing wgeurt's setup.

Mechanics

  • Cops don't know their sanity.
  • Cops get a pre-game report and Framers get a pre-game frame.
  • All Cops appear as "Cop" on death.

Roles

  • Mafia Framer
  • Mafia Framer Backup
  • Town Sane Cop
  • Town Insane Cop
  • 3 Vanilla Townies

Role Descriptions

Mafia Framer

Visits one person each night, that player becomes "guilty" on inspection that night.

Mafia Framer Backup

Becomes Mafia Framer if Mafia Framer is killed or lynched.

Town Sane Cop

Visits one person each night, he then finds out that player's alignment in "guilty" or "innocent".

Town Insane Cop

Visits one person each night, he then finds out the opposite of player's alignment in "guilty" or "innocent". (So if framer frames his choice he gets "innocent".)

Vanilla Towny

Just a Vanilla Towny.